{"generated":"2026-10-16T23:29:24+00:00","id":"cs2","name":"Counter-Strike 2","source":"Steam News API (appid 730)","page":"https://patchmeter.com/game/cs2/","api":"https://patchmeter.com/api/game/cs2.json","rss":"https://patchmeter.com/game/cs2/rss.xml","patch_count":14,"latest_patch":{"title":"Counter-Strike 2 Update","date":"2026-10-14"},"meta":null,"patches":[{"title":"Counter-Strike 2 Update","date":"2026-10-14","official_url":"https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1846651706675829","page":"https://patchmeter.com/game/cs2/#p-2026-10-14-counter-strike-2-update","summary":"Demo/Replay viewer improvements: Added a progress bar for demo/replay downloads Camera controls now use click-and-drag scheme Free and chase camera are usable during a paused demo Fixed some minor issues when seeking to a different position in the demo file Round backup files…","counts":{"new":2,"adjust":4,"fix":1},"changes":[{"tag":"new","text":"Added a progress bar for demo/replay downloads"},{"tag":"adjust","text":"Camera controls now use click-and-drag scheme"},{"tag":"fix","text":"Fixed some minor issues when seeking to a different position in the demo file"},{"tag":"adjust","text":"Round backup files now require the game server startup flag \"-allow_round_backup_files\""},{"tag":"adjust","text":"Updated AUG reload animations for standing and crouch reloads to better match new reload duration"},{"tag":"adjust","text":"Allowed radio commands now have an explicit list"},{"tag":"new","text":"Added toolsskybox_occluder tool material for CS2 Workshop Tools"}]},{"title":"Counter-Strike 2 Update","date":"2026-10-08","official_url":"https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1846018067931597","page":"https://patchmeter.com/game/cs2/#p-2026-10-08-counter-strike-2-update","summary":"Added a ping icon for dropped defuse kits Reduced the time for AUG reload by half second Fixed the sound event during silent reload for Desert Eagle Fixed a case of buzzing soundscape sounds during demo playback Clipping fixes for Rush maps Localization updates Stability updates","counts":{"new":1,"buff":1,"fix":3},"changes":[{"tag":"new","text":"Added a ping icon for dropped defuse kits"},{"tag":"buff","text":"Reduced the time for AUG reload by half second"},{"tag":"fix","text":"Fixed the sound event during silent reload for Desert Eagle"},{"tag":"fix","text":"Fixed a case of buzzing soundscape sounds during demo playback"},{"tag":"fix","text":"Clipping fixes for Rush maps"}]},{"title":"Counter-Strike 2 Update","date":"2026-10-05","official_url":"https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1845383656394875","page":"https://patchmeter.com/game/cs2/#p-2026-10-05-counter-strike-2-update","summary":"Pet photobook pages now have localized text art. Added play menu buttons to manage downloaded Workshop maps. Adjusted VK shader cache extension flags.","counts":{"adjust":2,"new":1},"changes":[{"tag":"adjust","text":"Pet photobook pages now have localized text art."},{"tag":"new","text":"Added play menu buttons to manage downloaded Workshop maps."},{"tag":"adjust","text":"Adjusted VK shader cache extension flags."}]},{"title":"Counter-Strike 2 Update","date":"2026-10-02","official_url":"https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1845383656387875","page":"https://patchmeter.com/game/cs2/#p-2026-10-02-counter-strike-2-update","summary":"Agents now wear their equipped gloves during the photobooth photography sessions and in buy menu Fixed grenade crosshair rendering when crosshair thickness is set to 3 pixels Fixed formatting of titles in commend and report dialogs Improved lighting in the Warehouse map Updated…","counts":{"adjust":2,"fix":2},"changes":[{"tag":"adjust","text":"Agents now wear their equipped gloves during the photobooth photography sessions and in buy menu"},{"tag":"fix","text":"Fixed grenade crosshair rendering when crosshair thickness is set to 3 pixels"},{"tag":"fix","text":"Fixed formatting of titles in commend and report dialogs"},{"tag":"adjust","text":"Updated workshop convars whitelist with the new crosshair settings"}]},{"title":"Counter-Strike 2 Update","date":"2026-09-30","official_url":"https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1845383656379136","page":"https://patchmeter.com/game/cs2/#p-2026-09-30-counter-strike-2-update","summary":"Various clipping fixes in Rush maps Fixed visualization of weapon inaccuracy + spread Added crosshair outline color option Added a new style \"Static Quadrant\" Enabled grenade crosshairs in freeze time for insta-smokes (just hold any grenade attack button) Allowed negative gaps…","counts":{"fix":2,"new":2,"adjust":3},"changes":[{"tag":"fix","text":"Various clipping fixes in Rush maps"},{"tag":"fix","text":"Fixed visualization of weapon inaccuracy + spread"},{"tag":"new","text":"Added crosshair outline color option"},{"tag":"new","text":"Added a new style \"Static Quadrant\""},{"tag":"adjust","text":"Changed the classic dynamic crosshair alpha increments to 0.01"},{"tag":"adjust","text":"Scope dot scale and color preferences are now included in the new crosshair share code"},{"tag":"adjust","text":"Changed the format of the crosshair share code to accommodate newly included crosshair settings"}]},{"title":"Counter-Strike 2 Update","date":"2026-09-28","official_url":"https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1844751498232642","page":"https://patchmeter.com/game/cs2/#p-2026-09-28-counter-strike-2-update","summary":"Fixed pixel-gaps in various Rush rooms. Clipping adjustments in T/CT Castle rooms.","counts":{"fix":1},"changes":[{"tag":"fix","text":"Fixed pixel-gaps in various Rush rooms."}]},{"title":"Counter-Strike 2 Update","date":"2026-09-25","official_url":"https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1844751498226015","page":"https://patchmeter.com/game/cs2/#p-2026-09-25-counter-strike-2-update","summary":"Various gap fixes and clipping adjustments. Fixed some cases where loud reloads would persist while trying to stealth reload. Added sv_clantags_enabled option so custom servers can disable clan tags. The eggs of background players in main menu lobbies now rest in nests.","counts":{"fix":2,"new":1,"adjust":1},"changes":[{"tag":"fix","text":"Various gap fixes and clipping adjustments."},{"tag":"fix","text":"Fixed some cases where loud reloads would persist while trying to stealth reload."},{"tag":"new","text":"Added sv_clantags_enabled option so custom servers can disable clan tags."},{"tag":"adjust","text":"The eggs of background players in main menu lobbies now rest in nests."}]},{"title":"Counter-Strike 2 Update","date":"2026-09-24","official_url":"https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1844751498222773","page":"https://patchmeter.com/game/cs2/#p-2026-09-24-counter-strike-2-update","summary":"Added a better description of the rules to the loading screen. Adjusted rules for determining when to kick players due to team damage. Various clipping adjustments. Fixed a case where it was possible to get a slightly faster silent reload by tapping the reload button before…","counts":{"new":1,"adjust":1,"fix":3},"changes":[{"tag":"new","text":"Added a better description of the rules to the loading screen."},{"tag":"adjust","text":"Adjusted rules for determining when to kick players due to team damage."},{"tag":"fix","text":"Fixed a case where it was possible to get a slightly faster silent reload by tapping the reload button before holding it."},{"tag":"fix","text":"Fixed a case where it was possible to use silent reload to fire shotguns faster than normal."},{"tag":"fix","text":"Fixed a case where the AK-47 inspect animation sometimes popped."}]},{"title":"Counter-Strike 2 Update","date":"2026-09-23","official_url":"https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1844751498219795","page":"https://patchmeter.com/game/cs2/#p-2026-09-23-counter-strike-2-update","summary":"Increased the maximum countdown-after-elimination time from 7 seconds to 14 seconds on end rooms and Convoy. The countdown-after-elimination time does not activate in cases where an entire team dies to suicides, team kills, and/or disconnects. Warmup time once all players have…","counts":{"buff":1,"adjust":2,"fix":5,"new":2},"changes":[{"tag":"buff","text":"Increased the maximum countdown-after-elimination time from 7 seconds to 14 seconds on end rooms and Convoy."},{"tag":"adjust","text":"Warmup time once all players have connected, freeze time, and technical timeout time are all reduced."},{"tag":"fix","text":"Various gap fixes and clipping adjustments."},{"tag":"new","text":"Added option to draw half-outlines. This will only draw the top-left portions of the outline for a crosshair."},{"tag":"fix","text":"Fixed a bug preventing 0 gap width from being respected."},{"tag":"new","text":"Added a static square crosshair style"},{"tag":"fix","text":"Fixed a case where left-handed viewmodels would animate incorrectly while silent reloading."},{"tag":"fix","text":"Fixed a case where thirdperson player models would animate too fast while silent reloading."},{"tag":"fix","text":"Fixed a case where firstperson Dual Berettas would animate incorrectly while reloading."},{"tag":"adjust","text":"Clan tags now appear in death notices."}]},{"title":"Counter-Strike 2 Update","date":"2026-09-22","official_url":"https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1844751498216924","page":"https://patchmeter.com/game/cs2/#p-2026-09-22-counter-strike-2-update","summary":"Updated the map selection process to give players more opportunities to play maps they've been learning. Map selection process: Team 1 picks one map Team 2 picks two maps Team 1 picks a final map. One of the four maps will be randomly selected and the match will begin. Rush is a…","counts":{"adjust":13,"removed":1,"new":12,"fix":3},"changes":[{"tag":"adjust","text":"Updated the map selection process to give players more opportunities to play maps they've been learning."},{"tag":"adjust","text":"Players can now reload silently (but slowly) by pressing and holding the reload key."},{"tag":"removed","text":"Un-scoping a sniper weapon no longer produces a sound."},{"tag":"adjust","text":"Globally increased visual clarity and improved fidelity of bullet impact decals."},{"tag":"adjust","text":"ammo_grenade_limit_total setting now also enforces the total number of grenades a player is allowed to purchase in a round."},{"tag":"adjust","text":"Chickens now take damage from the Zeus x27."},{"tag":"adjust","text":"Crosshairs have been updated to be resolution independent."},{"tag":"adjust","text":"A new \"Crosshair/Scopes\" tab is available in the Settings menu, and includes updated crosshair settings."},{"tag":"new","text":"Added new crosshair styles"},{"tag":"adjust","text":"Updated the default crosshair to \"Dynamic Quad,\" which better represents weapon accuracy."},{"tag":"adjust","text":"Updated engine code to the latest version of Source 2."},{"tag":"fix","text":"Fixed holes in world in Long A Main Hall."},{"tag":"adjust","text":"Adjusted door geometry and grenade clipping inside Jaguar."},{"tag":"fix","text":"Some gap fixes and clipping adjustments around the blue doors in Mid."},{"tag":"new","text":"Added ability to set a \"Clan Tag\" for players who are members of Steam Community Groups. You can adjust your Clan Tag from your Player Profile."},{"tag":"new","text":"Added support for applying stickers to C4."},{"tag":"new","text":"The Starjunk 95, Industrial Sunset Memories Music Kit is now available for purchase in standard and StatTrak versions through the STORE tab."},{"tag":"adjust","text":"Halftime scoreboard stats should now fully reflect the results of the previous round."},{"tag":"fix","text":"Fixed a case where players could avoid a kick ban."},{"tag":"adjust","text":"Players can now adjust music volume per game-mode."},{"tag":"new","text":"Added \"minimap_volume\" entity which enables a custom minimap image when a player is within the volume."},{"tag":"new","text":"Added \"sky_camera_volume\" and \"sky_camera_volume_target\", which enable custom location-specific skybox rendering."},{"tag":"new","text":"Added \"point_deathcam_bounds\" entity that constrains the player death camera."},{"tag":"new","text":"Added \"env_shake_volume\" entity that allows camera shake only within a specified volume."},{"tag":"new","text":"Added CSRadarPoint entity."},{"tag":"new","text":"Added CSObservablePoint entity."},{"tag":"new","text":"Added AddTeamMoney API method."},{"tag":"new","text":"Added OnPlayerTeamChanged callback."},{"tag":"adjust","text":"SetDialogVariableString now accepts a localization string."}]},{"title":"Counter-Strike 2 Update","date":"2026-09-09","official_url":"https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1843481262690556","page":"https://patchmeter.com/game/cs2/#p-2026-09-09-counter-strike-2-update","summary":"Fixed various gaps in map. Fixed a wallbang spot on B site. Added a missing competitive CT spawn point. Added additional T spawn points. Reworked CSPlayerCamera: Renamed it to CustomPlayerCamera. Added GetPlayer, GetMode, SetMode, and SetFollowConfig. Deprecated IsEnabled,…","counts":{"fix":3,"new":5,"adjust":3,"removed":2},"changes":[{"tag":"fix","text":"Fixed various gaps in map."},{"tag":"fix","text":"Fixed a wallbang spot on B site."},{"tag":"new","text":"Added a missing competitive CT spawn point."},{"tag":"new","text":"Added additional T spawn points."},{"tag":"adjust","text":"Reworked CSPlayerCamera:"},{"tag":"new","text":"Added GetPlayer, GetMode, SetMode, and SetFollowConfig."},{"tag":"removed","text":"Deprecated IsEnabled, SetEnabled, and SetIsControllingAngles."},{"tag":"new","text":"Added an 'observable' property to custom_hud_layout that controls whether an observer sees the UI as the spectated player sees it. Defaults to false."},{"tag":"fix","text":"Fixed several bugs related to stale custom_hud_layout state when changing spectator targets."},{"tag":"new","text":"Added top-level custom_hud_layout classes driven by client state:"},{"tag":"adjust","text":"custom_hud_layout now always draws on top of the base HUD."},{"tag":"adjust","text":"Chat is now encrypted in demo files using the same rules as CS:GO:"},{"tag":"removed","text":"Team chat is no longer readable when playing back demo files."}]},{"title":"Counter-Strike 2 Update","date":"2026-08-24","official_url":"https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1841579228676851","page":"https://patchmeter.com/game/cs2/#p-2026-08-24-counter-strike-2-update","summary":"Added custom_hud_layout entity: custom_hud_layouts are the entry point for scripted maps to provide custom UI. Panel, Label, Image, and Button panel types are supported. Styling with css is supported. Events and client side scripting are not supported. Maintains state during…","counts":{"new":30,"adjust":2,"removed":2},"changes":[{"tag":"new","text":"Added custom_hud_layout entity:"},{"tag":"new","text":"Added cs_player_camera entity:"},{"tag":"new","text":"Added Instance.Delay"},{"tag":"new","text":"Added Instance.OnBombPlantStart"},{"tag":"new","text":"Added Instance.OnBombPlantAbort"},{"tag":"new","text":"Added Instance.OnBombDefuseStart"},{"tag":"new","text":"Added Instance.OnBombDefuseAbort"},{"tag":"new","text":"Added Instance.OnCustomHudClicked"},{"tag":"new","text":"Added Instance.IsDedicatedServer"},{"tag":"new","text":"Added Entity.Move"},{"tag":"new","text":"Added Entity.GetMoveType"},{"tag":"new","text":"Added Entity.SetMoveType"},{"tag":"new","text":"Added CSPlayerPawn.GetC4"},{"tag":"new","text":"Added CSPlayerPawn.GetDefuseTarget"},{"tag":"new","text":"Added CSPlayerPawn.IsBuyMenuOpen"},{"tag":"new","text":"Added CSPlayerPawn.GetCamera"},{"tag":"new","text":"Added C4.GetPlantStartTime"},{"tag":"new","text":"Added C4.GetPlantFinishTime"},{"tag":"new","text":"Added C4.AbortPlant"},{"tag":"new","text":"Added CustomHudLayout.SetHasClass"},{"tag":"new","text":"Added CustomHudLayout.SetHasClassForPlayer"},{"tag":"new","text":"Added CustomHudLayout.SetDialogVariableString"},{"tag":"new","text":"Added CustomHudLayout.SetDialogVariableStringForPlayer"},{"tag":"new","text":"Added CustomHudLayout.SetInputCaptureEnabled"},{"tag":"new","text":"Added CustomHudLayout.IsInputCaptureEnabled"},{"tag":"new","text":"Added CSPlayerCamera.IsEnabled"},{"tag":"new","text":"Added CSPlayerCamera.SetEnabled"},{"tag":"new","text":"Added CSPlayerCamera.SetIsControllingAngles"},{"tag":"new","text":"Added enum CSMoveType"},{"tag":"adjust","text":"Errors encountered during initial script run are now logged to the console."},{"tag":"adjust","text":"Unhandled promise rejections are now logged to the console."},{"tag":"new","text":"Added the column number to errors caught during the CompileModule step of script loading."},{"tag":"removed","text":"Deprecated planter from Instance.OnBombPlant event"},{"tag":"removed","text":"Deprecated defuser from Instance.OnBombDefuse event"}]},{"title":"Counter-Strike 2 Update","date":"2026-08-19","official_url":"https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1841579228663932","page":"https://patchmeter.com/game/cs2/#p-2026-08-19-counter-strike-2-update","summary":"Updated to the latest version from the Community Workshop ( Update Notes ) Poseidon Updated to the latest version from the Community Workshop ( Update Notes ) Fixed a case where player speed was too high when moving against walls.","counts":{"adjust":2,"fix":1},"changes":[{"tag":"adjust","text":"Updated to the latest version from the Community Workshop ( Update Notes )"},{"tag":"adjust","text":"Updated to the latest version from the Community Workshop ( Update Notes )"},{"tag":"fix","text":"Fixed a case where player speed was too high when moving against walls."}]},{"title":"Counter-Strike 2 Update","date":"2026-08-12","official_url":"https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1840944183775194","page":"https://patchmeter.com/game/cs2/#p-2026-08-12-counter-strike-2-update","summary":"Fachwerk Updated to the latest version from the Community Workshop ( Update Notes ) Updated to the latest version from the Community Workshop ( Update Notes )","counts":{"adjust":2},"changes":[{"tag":"adjust","text":"Updated to the latest version from the Community Workshop ( Update Notes )"},{"tag":"adjust","text":"Updated to the latest version from the Community Workshop ( Update Notes )"}]}]}