PATCHMETER

Axe patch history

Dota 2 hero · 9 patches with changes · buff 2 nerf 13

Lines are quoted from the official notes; buff/nerf tags are auto-classified from the numbers and can be wrong. Covers the 14 most recent Dota 2 patches PatchMeter has fetched.

0 buff · 0 nerf

Gameplay Patch 7.41

  • removedRemoved Coat of Blood innate ability
  • adjustOne Man ArmyNow Axe's innate ability
  • adjustOne Man ArmyIncreases Axe's Strength by 50% of his armor, as long as there are no allied heroes within a 700 radius of him. The effect fades over 3s after an ally walks within range
  • adjustCulling BladeNow each hero kill made with Culling Blade provides a permanent stack, which provides 1/1.5/2 armor depending on the current level of Culling Blade
2 buff · 1 nerf

Gameplay Patch 7.40

  • buffBerserker's CallDuration increased from 1.8/2.2/2.6/3s to 2.1/2.4/2.7/3s
  • nerfBerserker's CallCooldown increased from 17/15/13/11s to 18/16/14/12s
  • removedBattle HungerNo longer has an armor-based damage multiplier
  • adjustBattle HungerDamage type changed from Physical to Pure
  • removedBattle HungerNo longer has reduced movement slow against creeps
  • buffTalentsLevel 20 Talent Counter Helix Damage increased from +30 to +40
0 buff · 2 nerf

Gameplay Patch 7.39d

  • nerfBerserker's CallMana Cost increased from 80/90/100/110 to 90/100/110/120
  • nerfCulling BladeKill Armor Bonus decreased from 20/25/30 to 10/15/20
0 buff · 2 nerf

Gameplay Patch 7.39c

  • nerfTalentsLevel 10 Talent Movement Speed per active Battle Hunger decreased from +10% to +8%
  • nerfTalentsLevel 25 Talent Berserker's Call AoE decreased from +100 to +85