Infused Raindrops: Mana Regen bonus decreased from +0.8 to +0.6 Battle Fury: Chop Tree cooldown decreased from 4s to 3s Daedalus: Recipe cost increased from 900 to 1000. Total cost increased from 5100g to 5200g Dragon Lance: Recipe cost increased from 450 to 550. Total cost…
Abyssal Blade: Strength bonus increased from +26 to +30 Butterfly: Agility bonus decreased from +35 to +30 Butterfly: Damage bonus increased from +25 to +30 Chasm Stone: Cost increased from 800 to 900 Shiva's Guard: Recipe cost decreased from 1350 to 1250. Total cost unchanged…
⇄adjustWitch Doctor · MaledictLevel 20 Talent Maledict bursts deal 75% damage in a 800 AoE now considers illusions as creep targets and bursts from them will not deal damage
⇄adjustSniper · Concussive GrenadeCan now be cast while rooted, but will not knock Sniper back if he is under the effect of root
▼nerfNecrophos · SadistHP/Mana Regen decreased from 3.7 + 0.3 per level to 3.8 + 0.2 per level
▼nerfNecrophos · Death SeekerCast Range decreased from 750 to 600
▼nerfBeastmaster · TalentsLevel 20 Talent Damage to Beastmaster and his summons decreased from +30 to +25
▼nerfBeastmaster · TalentsLevel 25 Talent Primal Roar Cooldown Reduction decreased from 25s to 20s
▲buffQueen of Pain · Shadow StrikeMana Cost decreased from 100/110/120/130 to 100/105/110/115
⇄adjustQueen of Pain · Sonic WaveDamage from two Sonic Waves cast in quick succession now stack
▲buffVenomancer · SnakebiteInitial Damage increased from 40/60/80/100 to 40/70/100/130
▲buffDeath ProphetAgility gain increased from 2.0 to 2.3
▲buffDeath ProphetDamage gain per level increased from 3.6 to 3.7
Dagon: Recipe cost decreased from 1150 to 1100 Dagon: Total cost decreased from 3050/4200/5350/6500/7650g to 3000/4100/5200/6300/7400g Mage Slayer: Damage bonus decreased from +15 to +12 Smoke of Deceit: Using Smoke of Deceit now broadcasts a chat message in allied chat Flayer's…
Bloodstone: Health bonus increased from +600 to +625 Bloodstone: Bloodpact cooldown increased from 30s to 35s Bloodstone: Spell Weakness Aura damage from spells taken decreased from 12% to 10% Boots of Bearing: Swiftness Aura allied movement speed decreased from 20 to 15…
Black King Bar: Avatar now has a fixed duration and is not affected by buff duration amplification Consecrated Wraps: All Attributes bonus decreased from +6 to +5 Consecrated Wraps: Hallowed stacks are now item charges instead of a stack counter on the buff Consecrated Wraps:…
Consecrated Wraps: Magic Resistance bonus decreased from +15% to +12% Consecrated Wraps: Hallowed movement speed on stack gain decreased from 20% to 15% Consecrated Wraps: Hallowed barrier and movement speed duration decreased from 7s to 5s Crude: Base Attack Time Reduction…
Items in all shop categories except for Consumables have been rearranged to accommodate new items Consumables now includes Infused Raindrops Chasm Stone: Costs 800 gold Chasm Stone: Provides +40 Area of Effect Chasm Stone: Area of Effect bonuses from multiple Chasm Stones or its…
⇄adjustAxe · One Man ArmyIncreases Axe's Strength by 50% of his armor, as long as there are no allied heroes within a 700 radius of him. The effect fades over 3s after an ally walks within range
⇄adjustAxe · Culling BladeNow each hero kill made with Culling Blade provides a permanent stack, which provides 1/1.5/2 armor depending on the current level of Culling Blade
⇄adjustBane · Ichor of NyctashaEvery time Bane kills an enemy hero or they die under the effect of any debuff applied by Bane, they receive a Terror for the rest of the game. Each Terror stack decreases the enemy's status resistance to all Bane's debuffs by 5%. Max Terror stacks per hero: 5
⇄adjustBane · NightmareNow a Unit Vector Target Spell
⇄adjustBloodseeker · SanguivoreMax Health Heal changed from 1.5% + 1.5% per level up to 1.5% per level
⇄adjustBloodseeker · BloodrageNow a no target ability that affects only Bloodseeker
⇄adjustBloodseeker · BloodragePure damage based on target's max health with Aghanim's Shard now pierces Debuff Immunity
▲buffBloodseeker · TalentsLevel 25 Talent Blood Rite Silence Duration increased from +2.5s to +3s
▼nerfDrow RangerDamage at level 1 decreased from 51–58 to 49–56
✕removedDrow Ranger · Precision AuraNo longer levels with Marksmanship
⇄adjustDrow Ranger · Precision AuraAgility Base Bonus rescaled from 4/8/12/16% to 10%
⇄adjustDrow Ranger · Frost ArrowsNow also modifies incoming healing with Aghanim's Scepter
⇄adjustDrow Ranger · GustKnockback duration now scales inversely with distance from the target, similar to knockback distance. Minimum knockback duration is 0.4 seconds
⇄adjustDrow Ranger · MultishotNow allows Drow Ranger to move with a 35% penalty and use items while casting Multishot
✕removedDrow Ranger · GlacierNo longer increases the number of Multishot arrows
✕removedDrow Ranger · GlacierNo longer grants True Strike on the hill
▲buffDrow Ranger · GlacierNow Drow Ranger deals 25% more damage when attacking from high ground while on the Glacier
✕removedEarthshaker · SluggerNo longer levels with Echo Slam
▼nerfEarthshaker · SluggerDamage (Creep Death) changed from 30/45/60/75 to 27 + 3 per level
▼nerfEarthshaker · SluggerDamage (Hero Death) changed from 150/250/350/450 to 135 + 15 per level
▲buffEarthshaker · FissureStun Duration increased from 0.8/1.0/1.2/1.4s to 1.0/1.2/1.4/1.6s
▲buffEarthshaker · AftershockRadius increased from 300 to 350
▲buffEarthshaker · Echo SlamShockwave projectile speed increased from 550 to 650
▼nerfMorphling · WaveformCast Range decreased from 700/800/900/1000 to 700/775/850/925
▲buffMorphling · Adaptive StrikeBase Damage increased from 25/50/75/100 to 50/70/90/110
✕removedShadow Fiend · NecromasteryNo longer levels with Requiem of Souls
▼nerfShadow Fiend · NecromasteryDamage per soul rescaled from 1/2/3/4 to 1.35 + 0.15 damage per level
▼nerfShadow Fiend · NecromasteryBase Max Souls decreased from 20/22/24/26 to 20
▼nerfShadow Fiend · ShadowrazeDamage decreased from 90/160/230/300 to 85/150/215/280
▲buffShadow Fiend · ShadowrazeNow damage is increased by 3 per Necromastery soul
⇄adjustShadow Fiend · ShadowrazeAghanim's Shard now also applies a stacking 12% slow debuff to enemies hit
✕removedShadow Fiend · Feast of SoulsNo longer requires 5 souls to cast
▼nerfShadow Fiend · Feast of SoulsBonus Attack Speed decreased from 40/55/70/85 to 35/50/65/80
▼nerfShadow Fiend · Feast of SoulsBonus Move Speed decreased from 5/7/9/11% to 4/6/8/10%
▲buffShadow Fiend · Requiem of SoulsNow can't use more than 20 souls per cast
✕removedShadow Fiend · Requiem of SoulsAghanim's Scepter no longer has a damage penalty on the returning Requiem of Souls
▲buffPhantom Lancer · Illusory ArmamentsMin Damage increase changed from 2% per 3 level ups to 2% per 3 levels
▼nerfPuck · PuckishSpell Dodge Multiplier decreased from 3.5x to 3x
⇄adjustPuck · Illusory OrbNow has curved vector targeting by default
▲buffPuck · Illusory OrbSpeed increased from 550 to 750
⇄adjustPuck · Illusory OrbNow additionally deals 3% of orb's Impact Damage every 0.5s in its AoE
✕removedPudge · Flesh HeapNo longer levels with Dismember
▲buffPudge · Flesh HeapPermanent Bonus Strength rescaled from 1.1/1.4/1.7/2.0 to 1.6
✕removedPudge · RotNo longer has a separate value for incoming heal reduction
▲buffRazor · Static LinkDamage Drain Rate increased from 5/10/15/20 to 6/12/18/24
✕removedRazor · Static LinkNo longer upgraded with Aghanim's Shard
⇄adjustRazor · Storm SurgeNow upgraded with Aghanim's Shard
⇄adjustRazor · Storm SurgeWhile Eye of the Storm is active, Storm Surge's strike chance is 2x as high, strike cooldown is decreased by 2s, and lightning strikes all enemies within Eye of the Storm's radius
▲buffRazor · TalentsLevel 20 Talent Storm Surge Slow and Damage increased from +25% to +30%
✕removedSand King · Caustic FinaleNo longer levels with Epicenter
▼nerfSand King · Caustic FinaleBase Damage rescaled from 20/40/60/80 to 17 + 3 per level
▼nerfSand King · Caustic FinaleMax Health Damage rescaled from 3/7/11/15% to 2.5% + 0.5% per level
▼nerfSand King · Caustic FinaleDuration decreased from 4.5/5/5.5/6s to 4.5s
▲buffSand King · BurrowstrikeCast Range increased from 525/600/675/750 to 550/625/700/775
⇄adjustSand King · BurrowstrikeSand King now immediately re-gains invisibility if the Burrowstrike ends within Sand Storm's AoE
✕removedSand King · EpicenterAghanim's Shard no longer increases Epicenter Pulse damage
✕removedStorm Spirit · GalvanizedLeveling up Ball Lightning no longer grants 3 Galvanized charges
⇄adjustStorm Spirit · Static RemnantRemnants now spawn at Storm Spirit's location and move at 300 speed to the target location
▲buffSven · WarcryMakes Warcry undispellable and increases radius from 700 to 900. Warcry provides a 300 physical damage barrier and an additional +3% movespeed bonus when active
⇄adjustTiny · InsurmountableSlow Resistance now also applies to Attack Speed Slows. Tiny gains Slow Resistance equal to 20% of his Strength and Status Resistance equal to 10% of his Strength
▼nerfTiny · AvalancheMana Cost increased from 95/110/125/140 to 105/120/135/150
▼nerfTiny · AvalancheDamage decreased from 100/190/280/370 to 90/180/270/360
▲buffTiny · TossMana Cost rescaled from 110/125/140/155 to 125
▲buffTiny · Tree GrabMana Cost decreased from 40 to 40/35/30/25
▲buffTiny · Tree GrabCooldown decreased from 16/15/14/13s to 15/12/9/6s
▲buffTiny · Tree GrabCast Range increased from 165 to 200
▲buffTiny · Tree GrabAttacks rescaled from 5 to 4/5/6/7
✕removedTiny · Tree GrabNo longer upgraded with Aghanim's Shard
✕removedTiny · Tree ThrowNo longer applies a slow on the tossed tree by default
⇄adjustTiny · GrowNow upgraded with Aghanim's Shard
▲buffTiny · GrowDamage is not increased for the Tossed unit itself
⇄adjustTiny · Tree VolleyNow uses the bonus damage value of Tree Throw and bonuses from Aghanim's Shard
▼nerfTiny · TalentsLevel 10 Talent Avalanche Cast Range decreased from +200 to +150
▼nerfTiny · TalentsLevel 15 Talent Avalanche Damage decreased from +100 to +90
▲buffVengeful SpiritBase Movement Speed increased from 295 to 300
▼nerfVengeful SpiritBase Attack Time improved from 1.7s to 1.5s
⇄adjustVengeful Spirit · RetributionNow also makes Vengeful Spirit to gain benefits of both melee and ranged attacks
▲buffVengeful Spirit · RetributionNow killer's icon is shown as a buff on Vengeful Spirit to know who to hate
⇄adjustVengeful Spirit · Vengeance AuraNow provides 1.2x the bonus for Vengeful Spirit herself
✕removedVengeful Spirit · Vengeance AuraAghanim's Scepter upgrade no longer refreshes ability cooldowns on activating
▲buffVengeful Spirit · Vengeance AuraAghanim's Scepter now increases self-bonus up to 1.3x
⇄adjustVengeful Spirit · Vengeance AuraAghanim's Scepter illusion is now fully affected by Vengeance Aura's bonus
▲buffVengeful Spirit · Vengeance AuraAghanim's Scepter illusion damage taken decreased from 115% to 100%
▼nerfWindrangerBase Movement Speed decreased from 290 to 285
▲buffWindranger · TailwindPassively increases Windranger's max movement speed to 600
▲buffWindranger · TailwindAttacks also grant Tailwind effect. Increases Tailwind duration to 3s and makes it undispellable
▼nerfWindranger · WindrunMovement Speed Bonus decreased from 60% to 50%
▲buffWindranger · WindrunCooldown decreased from 15/14/13/12s to 14/13/12/11s
✕removedWindranger · WindrunNo longer upgraded with Aghanim's Scepter
⇄adjustWindranger · TalentsLevel 25 Talent Windrun Cannot be Dispelled replaced with Powershot Executes Enemy Heroes Under 15% Max HP (Execute Threshold ranges from 10-15% Max HP Based on channel time and reduces with each unit the arrow comes through)
▲buffLion · Finger of DeathCooldown decreased from 120/80/40s to 110/70/30s
▼nerfLion · Finger of DeathDamage per kill decreased from 40 to 30
⇄adjustLion · Finger of DeathNow has empowered melee attacks after the cast by default
▲buffLion · Finger of DeathCleave area is a cone with 150 width that increases up to 350 at 650 distance
▲buffLion · Finger of DeathAghanim's Scepter now also increases melee cleave from 25% to 50% and duration from 20s to 30s
✕removedLion · Finger of DeathAghanim's Scepter no longer decreases cooldown
✕removedShadow Shaman · Fowl PlayNo longer upgraded with Aghanim's Shard
⇄adjustShadow Shaman · Fowl PlayNow adds a chicken illusion per 5 levels
⇄adjustShadow Shaman · Fowl PlayNow also provides bonus movement speed equal to 5% + 5% per 5 levels
✕removedSlardar · Seaborn SentinelNo longer levels with Corrosive Haze
▼nerfSlardar · Seaborn SentinelBonus HP Regen changed from 2.5/5/7.5/10 to 1.75 + 0.25 per level
▼nerfSlardar · Seaborn SentinelAghanim's Scepter Bonus HP Regen decreased from +22 to +20
▼nerfSlardar · Seaborn SentinelBonus Armor changed from 3/4/5/6 to 1.8 + 0.2 per level
▼nerfSlardar · Seaborn SentinelAghanim's Scepter Bonus Armor decreased from +10 to +8
⇄adjustSlardar · Guardian SprintSlardar now has 100% slow resistance for the first 2.5s of Guardian Sprint. This bonus fades to 0 over the remaining duration
▲buffTidehunterStrength gain increased from 3.6 to 3.7
✕removedTinker · LaserAghanim's Scepter no longer adds bounces
⇄adjustTinker · March of the MachinesNow upgraded with Aghanim's Scepter
▲buffTinker · RearmCooldown decreased from 7/6/5s to 5.5/5/4.5s
⇄adjustTinker · Warp FlareTeleport distance now depends on Warp Flare cast range and scales with distance from Tinker, so that nearby enemies are teleported further than far enemies
▼nerfTinker · Warp FlareMax teleportation distance is 60% of Warp Flare's cast range which decreases down to 0 at the max cast range (700 by default)
▲buffTinker · TalentsLevel 25 Talent: Laser AoE increased from 200 to 250
✕removedSniper · Keen ScopeNo longer levels with Assassinate
✕removedSniper · Keen ScopeNo longer increases attack range
▲buffSniper · Keen ScopeNow increases damage from Sniper's attacks by 1.5% + 0.05% per level for every 100 units of distance between him and the target
⇄adjustSniper · Take AimNow passively grants 160/240/320/400 attack range
▲buffSniper · Take AimActive Bonus Attack Range rescaled from 100/150/200/250 to 75/150/225/300
✕removedSniper · AssassinateNo longer amplifies attack damage to 100/110/120%
✕removedNecrophos · SadistNo longer levels with Reaper's Scythe
▼nerfNecrophos · SadistHealth and Mana regen rescaled from 3.5/5/6.5/8 to 3.7 + 0.3 per level
▲buffNecrophos · Ghost ShroudRestoration Amplification increased from 55/60/65/70% to 55/65/75/85%
✕removedWarlock · Eldritch SummoningNo longer levels with Chaotic Offering
▼nerfWarlock · Eldritch SummoningMinor Imp Health rescaled from 50/130/210/290 to 5 + 15 per level
▼nerfWarlock · Eldritch SummoningMinor Imp Explosion Damage rescaled from 25/70/115/160 to 20 + 20 per 3 hero levels
▼nerfWarlock · Eldritch SummoningMinor Imp movement speed rescaled from 300/315/330/345 to 297 + 3 per level
▲buffWarlock · Eldritch SummoningMinor Imp attack damage rescaled from 10-11/14-15/18-19/22-23/26-27 to 20-21
▲buffWarlock · Eldritch SummoningAghanim's Shard now increases health of minor imps by 80 and explosion damage by 45
⇄adjustBeastmaster · Inner BeastNow an innate ability
▼nerfBeastmaster · Inner BeastBonus Attack Speed changed from 10/30/50/70 to 7 + 3 per level
▲buffBeastmaster · Wild AxesDamage per axe increased from 30/65/100/135 to 40/80/120/160
▼nerfBeastmaster · Wild AxesDamage Amp per stack decreased from 6/9/11/13% to 5/6/7/8%
⇄adjustBeastmaster · Wild AxesNow upgraded with Aghanim's Shard
▲buffBeastmaster · Summon RazorbackBoar's armor increased by 1
▲buffBeastmaster · Summon RazorbackBoar Attack Damage increased from 25/40/55/70 to 30/45/60/75
⇄adjustBeastmaster · Summon RaptorsNow is a separately leveled ability
▲buffBeastmaster · Summon RaptorsHawk's armor increased by 1
▲buffBeastmaster · Summon RaptorsCooldown decreased from 45/40/35/30s to 30s
▲buffBeastmaster · Summon RaptorsDive Damage increased from 50/80/110/140 to 60/95/130/165
▲buffBeastmaster · Summon RaptorsRoot Duration increased from 0.25/0.5/0.75/1s to 0.4/0.6/0.8/1s
⇄adjustBeastmaster · Summon RaptorsHawks are now invisible whenever Beastmaster is invisible or affected by Smoke of Deceit. They do not attack while invisible
⇄adjustBeastmaster · Summon RaptorsNow summons 2 hawks by default with 0.75s delay between them
⇄adjustBeastmaster · Summon RaptorsHawks will now prioritize Beastmaster's current attack target when selecting their Dive target
✕removedBeastmaster · Summon RaptorsNo longer upgraded with Aghanim's Shard
▲buffQueen of Pain · Scream Of PainDamage increased from 75/150/225/300 to 90/175/260/345
▲buffQueen of Pain · TalentsLevel 20 Talent Scream of Pain Damage increased from +100 to +115
✕removedVenomancer · Noxious PlagueNo longer has AoE effect, now affects only the host
⇄adjustVenomancer · Noxious PlagueNow when the plague spreads, it also carries all debuffs placed by Venomancer
✓fixVenomancer · Noxious PlagueDoesn't stack. Applying plague to an already plague-infected unit will deal projectile damage again, but won't affect the remaining debuff duration. Duration of carried debuffs is fixed and cannot be altered with Status Resistance or Debuff Amplification
▲buffVenomancer · Noxious PlagueMana Cost decreased from 200/300/400 to 200/250/300
▼nerfVenomancer · Noxious PlagueDuration decreased from 5s to 4s
▼nerfVenomancer · Noxious PlagueInitial Damage decreased from 200/300/400 to 150/200/250
⇄adjustVenomancer · Noxious PlagueInitial Damage is now non-lethal
⇄adjustVenomancer · Noxious PlagueNow spreads a second time, but all spreads after the first one deal no initial damage
▲buffVenomancer · Noxious PlagueSpread Radius decreased from 800 to 700
▼nerfVenomancer · Noxious PlagueMax HP as damage decreased from 3/4/5% to 2/3/4%
⇄adjustVenomancer · Noxious PlagueNow upgraded with Aghanim's Scepter
▲buffVenomancer · Noxious PlagueDecreases cooldown by 35s. Reduces Magic Resistance of affected units by 20% and allows additional spreads to deal initial damage
▲buffVenomancer · TalentsLevel 15 Talent Poison Sting Slow increased from +5% to +7%
✕removedFaceless Void · Distortion FieldNo longer levels with Chronosphere
⇄adjustFaceless Void · Distortion FieldNow only applies to projectiles targeting Faceless Void or an allied hero within a 1200 radius of him
▼nerfFaceless Void · Distortion FieldEnemy attack projectile speed slow rescaled from 35/40/45/50% to 40%
⇄adjustFaceless Void · Time WalkAghanim's Scepter now also provides Reverse Time Walk sub-ability
✕removedFaceless Void · Time WalkAghanim's Scepter Time Lock attacks will no longer miss if Reverse Time Walk is used too quickly after Time Walk
✕removedFaceless Void · Time WalkNo longer upgraded with Aghanim's Shard
✕removedFaceless Void · Time DilationDuration no longer counts down while under effect of Chronosphere
⇄adjustFaceless Void · Time DilationNow upgraded with Aghanim's Shard
⇄adjustFaceless Void · Time DilationIncreases Attack/Movement Slow per cooldown by 5/5%. Provides Faceless Void with bonus movement and attack speed by the same values per each enemy cooldown extended. The bonus degrades over the duration of the buff
▲buffFaceless Void · Time DilationThis buff also doesn't count down under effect of Chronosphere
⇄adjustFaceless Void · ChronosphereNow the default ultimate ability
⇄adjustTemplar Assassin · RefractionNow upgraded with Aghanim's Shard
✕removedTemplar Assassin · RefractionIncreases bonus damage by 30 and allows Refraction to be cast while disabled
⇄adjustTemplar Assassin · MeldNow, if the attack that broke Meld splits with Psi Blades, Bonus Damage and Armor Reduction are now applied to all affected enemies
✕removedTemplar Assassin · Psionic TrapNo longer upgraded with Aghanim's Shard
⇄adjustTemplar Assassin · Psionic TrapNow upgraded with Aghanim's Scepter
⇄adjustTemplar Assassin · Psionic TrapWhen activated, Traps now also silence enemies from 0.25s up to 3s depending on the trap charge
▼nerfViperBase Attack Speed decreased from 120 to 110
▲buffViper · PredatorBase Damage per Missing Health Percentage increased from 0.15 to 0.25
⇄adjustViper · Corrosive SkinAghanim's Scepter now also gradually increases Corrosive Skin's magic resistance and damage per second while he is in Nethertoxin, up to 50% increased effect after 4s
▲buffViper · TalentsLevel 20 Talent Predator Damage Per Missing Health increased from +0.3 to +0.35
⇄adjustLuna · Lunar BlessingDamage for Allies/Self changed from 1/2 + 1/2 per level up to 1/2 per level
⇄adjustLuna · Lunar BlessingBonus Night Vision changed from 250 + 25 per level up to 225 + 25 per level
⇄adjustLuna · Lunar OrbitNow applies 8/12/16/20% damage reduction while active
▲buffLuna · Lunar OrbitIncreases damage reduction by 10% and provides Luna with 20% bonus movement speed for the duration
▼nerfLuna · TalentsLevel 25 Talent Lunar Blessing Allied/Self Damage decreased from +30/60 to +25/50
▼nerfDragon KnightStrength gain decreased from 3.6 to 3.2
▼nerfDragon KnightBase Movement Speed decreased from 315 to 310
▼nerfDragon Knight · Breathe FireDamage Reduction rescaled from 30% to 20/24/28/32%
▲buffDragon Knight · Breathe FireCast range increased from 600 to 1000
✓fixDragon Knight · Breathe FireFixed the cast indicator not matching the actual damage range of the ability, and also to properly reflect cast range bonuses
✕removedDragon Knight · Dragon TailNo longer has an Elder Dragon specific cast range
⇄adjustDragon Knight · Dragon TailNow has 25 radius AoE by default
⇄adjustDragon Knight · Wyrm's WrathNow always grants the 10/20/30/40 bonus magic damage on attack, and 25/50/75/100 Area of Effect bonus
⇄adjustDragon Knight · Elder Dragon FormNow evolves per level. The bonuses are cumulative
▲buffDragon Knight · Elder Dragon FormBonus Move Speed increased from 20 to 25/30/35
▲buffDragon Knight · Elder Dragon FormNow also increases cast range of all abilities by 350
✕removedDragon Knight · Elder Dragon FormAghanim's Scepter no longer improves Wyrm's Wrath effectiveness while in Dragon Form
✕removedDragon Knight · FireballNo longer has an Elder Dragon specific cast range
▲buffDragon Knight · FireballDamage per second increased from 75 to 85
▼nerfDragon Knight · FireballDuration decreased from 8s to 6s
✕removedDazzle · WeaveNo longer levels with Nothl Projection
▲buffDazzle · WeaveArmor Change per stack rescaled from 0.5/0.75/1/1.25 to 1
▼nerfDazzle · WeaveDuration changed from 8s to 6.9s + 0.1s per level
⇄adjustDazzle · WeaveNow upgraded with Aghanim's Shard
✕removedDazzle · Nothl ProjectionNo longer does a hard dispel on Dazzle when projection ends
✕removedDazzle · Nothl ProjectionNo longer upgraded with Aghanim's Shard
⇄adjustClockwerk · Armor PowerNow also allows Clockwerk to consume Chainmails to gain +4 armor per Chainmail consumed
▲buffClockwerk · Battery AssaultMana Cost decreased from 90 to 75/80/85/90
⇄adjustClockwerk · Power CogsClockwerk can now move freely through the cogs, sinking them down while walking over them. Other units can also walk over sunken Power Cogs
▲buffClockwerk · Power CogsMana Cost rescaled from 70 to 60/65/70/75
▲buffClockwerk · Power CogsMana Burn increased from 35/70/105/140 to 35/75/115/155
▲buffClockwerk · OverclockingDuration increased from 13s to 18s
▲buffClockwerk · OverclockingNow also increases Battery Assault radius to 330
▲buffClockwerk · OverclockingNow also increases Power Cogs radius to 330 and provides 25% bonus armor to Clockwerk while he is near cogs
✕removedClockwerk · OverclockingNo longer increases Clockwerk's attack speed while inside Power Cogs
▲buffClockwerk · OverclockingNow increases Rocket Flare damage, vision and slow duration by 35%
✕removedClockwerk · OverclockingNo longer decreases Rocket Flare cooldown to 3.5s
▼nerfLeshrac · Diabolic EdictDuration improved from 10s to 8s
▼nerfOmniknight · TalentsLevel 10 Talent Base Damage decreased from +35 to +30
▲buffEnchantress · Rabble-RouserDamage Increase changed from 4% + 4% per level up to 4% per level
▲buffEnchantress · EnchantCast Range increased from 500/550/600/650 to 500/600/700/800
▲buffEnchantress · EnchantNow enchanting enemy heroes increases attack range against them by 50/100/150/200 for Enchantress and units under her control
✚newEnchantress · Nature's AttendantsAdded a tooltip to display the total max possible heal
▲buffEnchantress · TalentsLevel 25 Talent Untouchable Attack Slow increased from +70 to +80
▼nerfHuskarIntelligence gain decreased from 1.5 to 0
▼nerfHuskarBase Movement Speed decreased from 295 to 290
▲buffHuskar · Inner FireDamage increased from 105/170/235/300 to 110/180/250/320
⇄adjustHuskar · Inner FireKnockback Duration now scales based on Knockback Distance to a minimum of 0.4s
⇄adjustHuskar · Inner FireEnemies which are 375 units or farther now receive a flat knockback of 25 units
✕removedHuskar · Inner FireNo longer upgraded with Aghanim's Shard
⇄adjustHuskar · Burning SpearHealth Cost changed from 4% of current health to 2% of max health
⇄adjustHuskar · Burning SpearNow also burns enemies for 0.5% of their max health
⇄adjustHuskar · Berserker's BloodNow upgraded with Aghanim's Shard
✕removedNight StalkerRemoved Heart of Darkness innate ability
⇄adjustNight Stalker · Hunter in the NightNow an innate ability
▼nerfNight Stalker · Hunter in the NightMove Speed bonus changed from 22/28/34/40% to 24% + 2% per 3 levels
▼nerfNight Stalker · Hunter in the NightAttack Speed bonus changed from 20/40/60/80 to 38 + 2 per level
✕removedNight Stalker · Hunter in the NightNo longer upgraded with Aghanim's Shard
⇄adjustNight Stalker · Hunter in the NightNow upgraded with Aghanim's Scepter
▼nerfNight Stalker · Hunter in the NightIncreases bonus Movement Speed by 15% and bonus Attack Speed by 50. Killing an enemy hero resets cooldowns of all basic abilities
⇄adjustNight Stalker · VoidNow upgraded with Aghanim's Shard
⇄adjustNight Stalker · VoidNow affects all units within 400 radius around the target
✕removedNight Stalker · Crippling FearNo longer upgraded with Aghanim's Scepter
▼nerfBroodmother · Spider's MilkHero Health as Heal changed from 2% to 1.9% + 0.1% per level
⇄adjustBroodmother · Insatiable HungerNow also applies lifesteal to Spiderlings within 800 range of Broodmother
▼nerfBroodmother · Spin WebMovespeed Bonus decreased from 10/22/34/46% to 10/20/30/40%
▲buffBroodmother · TalentsLevel 15 Talent Spiderlings Health increased from +150 to +175
▼nerfBroodmother · TalentsLevel 15 Talent Incapacitating Bite Attack Bonus decreased from +6 to +5
⇄adjustBroodmother · TalentsLevel 25 Talent -0.15s BAT during Insatiable Hunger now also affects Spiderlings within 800 range
⇄adjustBounty Hunter · Big Game HunterAbility reworked
▲buffBounty Hunter · JinadaGold Steal increased from 12/20/28/36 to 15/22/29/36
⇄adjustBounty Hunter · Shadow WalkNow grants 8/12/16/20% bonus movement speed when active
✕removedBounty Hunter · TrackNo longer grants 12/16/20% bonus movement speed to Bounty Hunter
▲buffBounty Hunter · TalentsLevel 10 Talent Damage increased from +25 to +30
▲buffJakiro · TalentsLevel 15 Talent Dual Breath Cooldown Reduction increased from 3s to 3.5s
⇄adjustBatrider · FireflyNow also provides an increasing movement speed bonus that reaches its maximum of 12/18/24/30% at the end of Firefly's duration
⇄adjustAncient Apparition · Bone ChillWhen Ancient Apparition deals magic damage with his abilities, affected enemies are chilled for 4s, reducing their movespeed by 2% per stack. If the target is an enemy hero, debuff also reduces their Strength by 0.1 + 0.1 per 3 levels. Each instance stacks and has independent duration
▲buffAncient Apparition · Bone ChillIncreases Base Strength Reduction by 0.3
⇄adjustAncient Apparition · Cold FeetNow deals 20/40/60/80 damage per second
⇄adjustAncient Apparition · Ice VortexNow deals 10/20/30/40 damage per second
⇄adjustDoom · DevourNow the default cast gained on learning Devour is the one that grants abilities of devoured creeps, and alt-cast state keeps the ones that Doom currently has
▲buffDoom · DevourCooldown decreased from 70s to 66s
⇄adjustDoom · DevourNow upgraded with Aghanim's Shard
▲buffDoom · Scorched EarthRadius increased from 600 to 666
⇄adjustDoom · Scorched EarthNow also provides Doom with 7/8/9/10 bonus health regen
✕removedDoom · Scorched EarthNo longer upgraded with Aghanim's Shard
▲buffDoom · Infernal BladeStun Duration increased from 0.6s to 0.66s
▲buffDoom · DoomDamage per second increased from 25/45/65 to 25/45/66
⇄adjustDoom · DoomAghanim's Scepter now also applies Break to affected enemies
✕removedDoom · DoomAghanim's Scepter no longer increases damage per second by 15
▲buffDoom · TalentsLevel 15 Talent Scorched Earth Movement Speed increased from +5% to +7%
✕removedSpirit Breaker · Charge of DarknessNo longer upgraded with Aghanim's Shard
⇄adjustSpirit Breaker · Greater BashNow upgraded with Aghanim's Scepter
⇄adjustSpirit Breaker · Greater BashIncreases knockback by roughly 30%. If a knocked-back enemy collides with another enemy, the second enemy is also bashed, and the original target takes 25% of Spirit Breaker's Greater Bash damage again
⇄adjustSpirit Breaker · Planar PocketNow granted by Aghanim's Shard
▼nerfSpirit Breaker · Planar PocketCooldown increased from 25s to 30s
▼nerfSpirit Breaker · Planar PocketSelf Magic Resistance decreased from 75% to 40%
▲buffSpirit Breaker · Planar PocketEffect now ends if Spirit Breaker is more than 900 units away from the target
⇄adjustSpirit Breaker · Planar PocketNow can be cast without cancelling Charge of Darkness
▼nerfGyrocopterBase Movement Speed decreased from 320 to 315
✕removedGyrocopterRemoved Chop Shop innate ability
⇄adjustGyrocopter · Flak CannonAghanim's Scepter upgrade moved into a separate ability
▲buffAlchemist · Greevil's GreedAghanim's Scepter now also increases Base Bonus Gold and Max Bonus Gold per kill by 6 per melted Aghanim's Scepter
▲buffAlchemist · Corrosive WeaponryMovement Slow per stack increased from 2/2.5/3/3.5% to 2.5/3/3.5/4%
▲buffAlchemist · Corrosive WeaponryBase Attack Damage Reduction per stack increased from 2/2.5/3/3.5% to 2.5/3/3.5/4%
▲buffAlchemist · TalentsLevel 10 Talent Unstable Concoction Radius increased from +125 to +150
▲buffAlchemist · TalentsLevel 15 Talent Damage per Greevil's Greed stack increased from +2.5 to +3
⇄adjustAlchemist · TalentsLevel 15 Talent Acid Spray grants armor to allies replaced with +1% Corrosive Weaponry Slow/Damage Reduction Per Stack
▲buffInvoker · QuasMax Level increased from 7 to 8
⇄adjustInvoker · InvokeNow whenever Invoker gets Aghanim's Scepter or Aghanim's Shard, these items are inert in the inventory until Invoker activates them manually. Upon activation, he will be presented with three upgrades to choose from. Upgrades themselves for both Aghanim's Scepter and Aghanim's Shard are unchanged
⇄adjustInvoker · InvokeYou can't change selected upgrades. Selling Aghanim's Scepter and buying it again will provide the same upgrade you chose the first time
✕removedInvoker · InvokeAghanim's Scepter no longer provides +1 level to all three orbs. Now it provides +1 level only to a single orb you choose
▲buffSilencerBase Movement Speed increased from 290 to 300
⇄adjustSilencerReworked Brain Drain ability into a new innate
⇄adjustSilencer · Suffer In SilenceSilencer takes less damage from and deals more damage to silenced targets. Damage modifier is 5% + 0.5% per level for both reduction and amplification
✕removedSilencer · Arcane CurseNo longer has 1.25x slow and damage multiplier against silenced enemies
▲buffSilencer · Glaives of WisdomMana Cost decreased from 14/16/18/20 to 12/14/16/18
⇄adjustSilencer · Glaives of WisdomNow upgraded with Aghanim's Shard
▲buffSilencer · Glaives of WisdomIncreases Int Steal by 1 and causes Glaives to bounce once to a random enemy within 450 range
▲buffSilencer · TalentsLevel 25 Talent Glaives of Wisdom Damage increased from +25% to +30%
⇄adjustOutworld Destroyer · Essence FluxMax Mana Restore now depends on the ability it procced on
⇄adjustOutworld Destroyer · Essence FluxFor regular abilities Max Mana Restoration changed from 25/35/45/55% to 40% + 5% per 5 levels
▲buffOutworld Destroyer · Essence FluxFor attack modifiers that spend mana Max Mana Restoration changed from 25/35/45/55% to 25% + 5% per 5 levels
▼nerfOutworld Destroyer · ObjurgationIncreases maximum mana by 80/160/240/320
⇄adjustOutworld Destroyer · ObjurgationIncreases Max Mana to Barrier by 4%. Damage that would bring Outworld Destroyer below 20% is prevented, triggering a strong dispel and an automatic instance of undispellable Objurgation. This effect cannot trigger more than once every 80s, but refreshes on death
▲buffOutworld Destroyer · Sanity's EclipseCooldown decreased from 150/135/120s to 140/130/120s
▼nerfOutworld Destroyer · Sanity's EclipseRadius decreased from 450/525/600 to 450/500/550
⇄adjustLycan · Apex PredatorDamage to neutrals changed from 2% per level to 18% + 2% per level
▲buffLycan · Summon WolvesIncreases the number of wolves by 1 and grants them Hightail ability. Activate it to give them 100% evasion, 20 bonus attack speed, and hasted movement for 6s
⇄adjustLycan · ShapeshiftNow grants controlled units movement speed and critical strike bonuses
⇄adjustBrewmaster · Liquid CourageMax Status Resist changed from 10.5% + 0.5% per level up to 10% + 0.5% per level
▼nerfBrewmaster · Primal SplitEarth Brewling's Hurl Boulder Stun Duration decreased from 1.6/1.6/1.6/2s to 1.6/1.6/1.6/1.8s
▼nerfBrewmaster · Primal SplitStorm Brewling's Cyclone Duration decreased from 3/4/5/6s to 3/3.75/4.5/5.25s
▼nerfShadow Demon · MenaceDamage amplification changed from 2.5% to 1.9% + 0.1% per level
⇄adjustShadow Demon · DisruptionCan now target Spirit Bear
▲buffShadow Demon · DisseminateShared Damage rescaled from 20/25/30/35% to 16/24/32/40%
▲buffLone DruidAttack projectile speed increased from 900 to 1125
✕removedChaos KnightRemoved Reins of Chaos innate ability
⇄adjustChaos Knight · Fundamental ForgingNew reworked innate ability. Passive
▲buffChaos Knight · Reality RiftCooldown decreased from 18/14/10/6s to 15/12/9/6s
▲buffChaos Knight · Chaos StrikeCritical Lifesteal increased from 24/36/48/60% to 30/40/50/60%
✕removedChaos Knight · PhantasmAghanim's Scepter no longer guarantees to create an additional illusion on cast
⇄adjustChaos Knight · PhantasmAghanim's Scepter now provides a passive component to this ability
▼nerfMeepoBase Movement Speed decreased from 320 to 315
▲buffMeepo · Divided We StandMax Level increased from 3 to 4
▲buffMeepo · Divided We StandLevel requirement rescaled from 4/11/18 to 3/10/17/24
✕removedMeepo · Divided We StandNo longer passively grants Magic Resistance
⇄adjustMeepo · Divided We StandNow each duplicate copies all of Meepo's items, but they share their cooldowns. Damage, attack speed, health / mana regeneration, mana burn, and proc chance bonuses from items are distributed equally among the amount of Meepos
✕removedMeepo · Divided We StandNo longer has a penalty for Strength, Agility, or Intelligence gained from items
✕removedMeepo · Divided We StandClones no longer gain 30% experience independently
▲buffMeepo · TalentsLevel 25 Talent Health increased from +350 to +400
⇄adjustTreant Protector · Nature's GuiseCooldown changed from 35s - 1s per level up to 36s -1s per level
▼nerfTreant Protector · Living ArmorMana Cost increased from 40/45/50/55 to 65/70/75/80
▼nerfTreant Protector · Living ArmorMax Damage Blocked decreased from 120 to 60/80/100/120
▼nerfTreant Protector · Living ArmorDamage Block Decrease improved from 35/30/25/20 to 20
▼nerfTreant Protector · Eyes In The ForestCharge Restore Time increased from 55s to 135s
▲buffTreant Protector · Eyes In The ForestDuration increased from 300s to 360s
▼nerfTreant Protector · Eyes In The ForestMax Charges decreased from 3 to 2
⇄adjustOgre Magi · FireblastNow also upgraded by Aghanim's Scepter
⇄adjustOgre Magi · FireblastBecomes Refined Fireblast, reducing its cooldown by 1s and increasing its cast speed by 25%
▲buffOgre Magi · MulticastEach point of Strength increases chances of Multicast by 0.0625%, so every 16 Strength points add 1%
▼nerfOgre Magi · Unrefined FireblastCooldown increased from 6s to 7s
▼nerfOgre Magi · TalentsLevel 10 Talent Ignite Burn Damage decreased from +12 to +10
▲buffKeeper of the Light · Chakra MagicCooldown rescaled from 18/16/14/12s to 19/16/13/10s
▲buffKeeper of the Light · Chakra MagicMana Restore increased from 90/160/230/300 to 105/170/235/300
▲buffKeeper of the Light · Blinding LightCast Range increased from 400/500/600/700 to 500/575/650/725
⇄adjustKeeper of the Light · Blinding LightKnockback distance changed from 400 to knocking back to the edges of the effect radius, but a minimum knockback distance is 175
✕removedKeeper of the Light · Spirit FormNo longer grants bonus movement speed percentage
▲buffKeeper of the Light · Spirit FormNow increases movement speed bonus of Bright Speed by 50% while active
⇄adjustKeeper of the Light · TalentsLevel 20 Talent +200 Chakra Magic Mana replaced with +10% Solar Bind Magic Resistance Reduction
⇄adjustVisage · Silent as the GraveNow innate ability. Active
▲buffVisage · Silent as the GraveMana Cost decreased from 115 to 50
▼nerfVisage · Silent as the GraveCooldown changed from 45s to 45.75s - 0.75s per level
⇄adjustVisage · Silent as the GraveIncreases bonus movement speed by 12%, bonus damage by 10%, bonus damage duration by 2s, and flight duration by 10s. While flight is active, Silent as the Grave grants invisibility to Visage and his familiars
▲buffVisage · Summon FamiliarsCooldown decreased from 130/120/110s to 120/110/100s
⇄adjustVisage · Summon FamiliarsFamiliar Health rescaled from 500/600/700 to 450/600/750
▲buffVisage · TalentsLevel 20 Talent Soul Assumption Damage Per Charge increased from +25 to +30
⇄adjustSlark · Essence ShiftDuration changed from 15s + 2.5s per level up to 12.5s + 2.5s per level
⇄adjustSlark · Saltwater ShivStacks now have independent durations and don't refresh previous ones
▼nerfSlark · Saltwater ShivCooldown increased from 10/8/6/4s to 14/12/10/8s
▼nerfSlark · Saltwater ShivMana Cost increased from 20 to 25/30/35/40
⇄adjustSlark · Saltwater ShivCast Range is now Slark's attack range + 50
▲buffSlark · Saltwater ShivStack Restoration Steal increased from 2/4/6/8% to 4/8/12/16%
▲buffSlark · Saltwater ShivStack Regen Steal increased from 2/4/6/8 to 4/8/12/16
▲buffSlark · Saltwater ShivStack Speed Steal increased from 2/4/6/8 to 4/8/12/16
⇄adjustSlark · Saltwater ShivNow also modifies incoming healing
▲buffMedusa · Gorgon's GraspCooldown decreased from 30/27/24/21s to 30/26/22/18s
▲buffMedusa · Gorgon's GraspNow always centers the cast cursor around the second grouping, even if the number of volleys is increased
▲buffMedusa · TalentsLevel 10 Talent Stone Gaze Bonus Physical Damage increased from +10% to +12%
▲buffMedusa · TalentsLevel 15 Talent Mystic Snake Cooldown Reduction increased from 3s to 4s
▲buffMedusa · TalentsLevel 25 Talent Stone Gaze Duration increased from +2s to +2.5s
✕removedTroll Warlord · Berserker's RageNo longer provides +3/4/5/6 Bonus Armor while in melee form
▲buffMagnusDamage at level 1 increased from 55–63 to 56–64
✕removedMagnus · Solid CoreNo longer levels with Reverse Polarity
▼nerfMagnus · Solid CoreSlow Resistance rescaled from 20/30/40/50% to 24% + 1% per level
▲buffMagnus · EmpowerNow always affects Magnus with 30% increased values and can't be cast on himself
▲buffMagnus · SkewerAghanim's Shard bonus distance increased from +275 to +300
✕removedTimbersaw · Exposure TherapyNo longer levels with Chakram
▼nerfTimbersaw · Exposure TherapyMana gain per tree destroyed changed from 4/6/8/10 to 3.75 + 0.25 per level
▼nerfBristleback · PricklyDamage and debuff duration amplification changed from 10% to 4.5% + 0.5% per level
▲buffBristleback · Viscous Nasal GooStack Limit increased from 4 to 6
⇄adjustBristleback · Viscous Nasal GooNow has the same duration on all units
✕removedTusk · Bitter ChillNo longer levels with Walrus Punch!
▼nerfTusk · Bitter ChillAttack Speed Slow rescaled from 20/40/60/80 to 17 + 3 per level
⇄adjustTusk · Bitter ChillNow only affects enemy heroes
⇄adjustTusk · Tag TeamNow always a basic ability for Tusk
✕removedTusk · Ice ShardsNo longer upgraded with Aghanim's Shard
⇄adjustTusk · Drinking BuddiesNow granted by Aghanim's Shard
⇄adjustTusk · Drinking BuddiesTusk reaches out to tag an allied unit, pulling them closer. Once tagged, both Tusk and his tagged ally gain 25% bonus movement speed and 10 bonus armor for 6s. Can be put on alt-cast to only pull Tusk towards his ally with 50% reduced cast range. Cast Range: 1000. Mana Cost: 80. Cooldown: 14s
✕removedSkywrath MageRemoved Ruin and Restoration innate ability
⇄adjustSkywrath Mage · Concussive ShotNow considers Spirit Bear as a true hero for prioritization. Creep Heroes are now considered as secondary targets
▼nerfAbaddon · Withering MistHealth Restoration Reduction changed from 35% to 24.5% + 0.5% per level
⇄adjustAbaddon · Withering MistNow also modifies incoming healing
▲buffAbaddon · Mist CoilDamage/Heal increased from 95/160/225/290 to 95/170/245/320
▲buffAbaddon · Borrowed TimeCooldown decreased from 90/85/80s to 85/75/65s
⇄adjustAbaddon · TalentsLevel 10 Talent +10% Withering Mist Health Restoration Reduction replaced with +25 Curse of Avernus DPS
✕removedElder TitanRemoved Tip The Scales innate ability
▲buffElder Titan · MomentumElder Titan's armor increases by 3.6% + 0.4% per level of his bonus movement speed
▼nerfElder Titan · MomentumThis ability can't reduce Elder Titan's armor when he is slowed below the base movement speed value
✕removedElder Titan · Astral SpiritNo longer provides armor on return
▲buffElder Titan · Earth SplitterCooldown decreased from 100s to 100/95/90s
▲buffLegion Commander · Overwhelming OddsIncreases radius by 100. Grants an all damage barrier equal to 50% of the damage dealt with Overwhelming Odds for 6s
⇄adjustLegion Commander · Press The AttackMultiple instances can now stack independently
⇄adjustLegion Commander · Press The AttackNow upgraded with Aghanim's Scepter
⇄adjustLegion Commander · Press The AttackIncreases bonus movement speed by 12%. Ability becomes cast-point, affecting all allies within the targeted 500 radius area. Legion Commander is always affected, even when outside of the cast area
✕removedLegion Commander · Moment of CourageNo longer has a 25% proc chance
⇄adjustLegion Commander · Moment of CourageNow automatically triggers after taking 7/6/5/4 attacks
▲buffLegion Commander · Moment of CourageCooldown decreased from 1.7/1.4/1.1/0.8 to 0.3s
⇄adjustLegion Commander · DuelLegion Commander can now use any abilities during Duel
✕removedLegion Commander · DuelNo longer upgraded with Aghanim's Shard
▲buffTerrorblade · Conjure ImageIllusion Damage increased from 20/25/30/35% to 25/30/35/40%
▲buffTerrorblade · Demon ZealCooldown decreased from 60s to 45s
▼nerfTerrorblade · Demon ZealDuration decreased from 30s to 25s
✕removedPhoenixRemoved Blinding Sun innate ability
⇄adjustOracle · PrognosticateOracle now also predicts Roshan's exact respawn timer
✕removedOracle · False PromiseNo longer upgraded with Aghanim's Scepter
⇄adjustOracle · Diviner's DeckOracle receives a Tarot Card Buff now and every 90 seconds. This buff is undispellable and lasts until the next one replaces it. Oracle knows which buff will be next.
⇄adjustWinter Wyvern · Eldwurm's EddaWinter Wyvern starts the game with Eldwurm's Edda item. After 10 minutes it can be consumed, increasing the current and maximum level of a basic ability by one. Also increases Winter Wyvern's Intelligence by 25% of its base value at the time of consumption
✕removedWinter Wyvern · Arctic BurnNo longer has a one debuff per cast restriction on enemy heroes
▼nerfWinter Wyvern · Arctic BurnBurn Duration decreased from 5s to 3s
▼nerfWinter Wyvern · Arctic BurnMovement Slow decreased from 16/24/32/40% to 15/20/25/30%
▲buffWinter Wyvern · Cold EmbraceDecreases cooldown by 4s. Allied units gain 60% bonus attack damage for 6s when emerging from the icy cocoon
⇄adjustWinter Wyvern · Winter's CurseAttack Speed rescaled from 65 to 50/65/80
▲buffWinter Wyvern · Winter's CurseMaximum Duration rescaled from 4/5.5/7s to 6s
▼nerfWinter Wyvern · Winter's CurseBonus Duration per hero decreased from 2s to 1.5s
⇄adjustWinter Wyvern · Winter's CurseBonus duration per hero can now be applied after the cast if an enemy hero becomes affected
▼nerfWinter Wyvern · TalentsLevel 15 Talent Splinter Blast Shatter Radius decreased from +250 to +175
▼nerfWinter Wyvern · TalentsLevel 20 Talent Arctic Burn Slow decreased from +17% to +15%
▼nerfArc WardenStrength gain decreased from 2.4 to 2.2
▼nerfArc WardenAgility gain decreased from 3.0 to 2.7
▼nerfArc WardenDamage gain per level decreased from 3.6 to 3.4
▲buffArc WardenBase Movement Speed increased from 285 to 300
✕removedArc Warden · Runic InfusionNo longer grants the Regeneration Rune buff upon activating any rune
⇄adjustArc Warden · Runic InfusionNow provides Arc Warden with +1.5 all attributes permanently whenever Arc Warden or the Tempest Double activates a Power Rune
⇄adjustArc Warden · Magnetic FieldThe field now also pulls runes, and automatically activates ones that are inside. Rune Pull Force: 100. Rune Pull Radius: 800/1200/1600/2000
▲buffArc Warden · Spark WraithSlow Duration increased from 0.5/0.6/0.7/0.8s to 0.7/0.8/0.9/1s
✕removedArc Warden · Spark WraithNo longer upgraded with Aghanim's Shard
▲buffArc Warden · Tempest DoubleGold and XP Bounty rescaled from 180/240/300 to 70 + 10 per level
⇄adjustArc Warden · Tempest DoubleNow upgraded with Aghanim's Shard
✕removedMonkey King · MischiefNo longer levels with Wukong's Command
▼nerfMonkey King · MischiefCooldown changed from 24/20/16/12s to 24.5s - 0.5s per level
▼nerfMonkey King · Tree DanceCast point increased from 0.1s to 0.2s
▲buffMonkey King · Tree DanceCast Range / Perched Tree Cast Range increased from 800 to 900
▲buffMonkey King · Tree DanceCooldown decreased from 1.4/1.2/1.0/0.8s to 0.9/0.6/0.3/0s
▼nerfMonkey King · Tree DanceLeap speed decreased from 700 to 600
⇄adjustMonkey King · Tree DanceLeaping between trees can now be interrupted by Roots and Leashes
⇄adjustMonkey King · Wukong's CommandNow has Changing of the Guard sub-ability by default
▲buffDark Willow · Pixie DustDark Willow's Health Regen and Mana Regen always have 20% Amplification, which increases to 100% whenever she becomes untargetable or invulnerable
▲buffDark Willow · TalentsLevel 10 Talent Intelligence increased from +10 to +12
▲buffDark Willow · TalentsLevel 15 Talent Terrorize Cooldown Reduction increased from 15s to 20s
▲buffPangolier · SwashbuckleSlow Duration increased from 0.4s to 0.6s
▲buffPangolier · Shield CrashDamage increased from 50/100/150/200 to 60/120/180/240
▼nerfPangolier · Lucky ShotArmor Reduction decreased from 3/5/7/9 to 2/4/6/8
▲buffPangolier · Rolling ThunderStun Duration increased from 0.8/1/1.2s to 1.2s
⇄adjustGrimstroke · Ink TrailNow also applied when an enemy hero is affected by any of Grimstroke's abilities
⇄adjustGrimstroke · Ink TrailNow also applied by attacks from Grimstroke's illusions (including Dark Portrait)
▼nerfGrimstroke · Ink TrailGrimstroke now takes 5% + 0.5% per level less damage from enemies affected by Ink Trail
⇄adjustGrimstroke · Stroke of FateCan now be put on alt-cast to send the stroke straight
✕removedHoodwink · Mistwoods WayfarerNo longer levels with Sharpshooter
▼nerfHoodwink · Mistwoods WayfarerRedirect Chance changed from 14/21/28/35% to 14% + 1% per level
▲buffHoodwink · BushwhackCast Range increased from 1000 to 1100
✕removedHoodwink · ScurryNo longer doubles all sources of evasion for the duration
⇄adjustHoodwink · ScurryNow doubles redirect chance of Mistwoods Wayfarer for the duration
⇄adjustHoodwink · SharpshooterNow treats creep heroes as creeps
▲buffHoodwink · TalentsLevel 10 Talent Health increased from +150 to +175
▼nerfSnapfire · ScatterblastPoint-blank damage bonus decreased from 50% to 30%
▲buffSnapfire · TalentsLevel 15 Talent Lil' Shredder Attacks increased from +1 to +2
✕removedMars · DauntlessNo longer considers Mars's allies when determining if Mars is outnumbered
▼nerfMars · DauntlessHP Regen per extra enemy decreased from 70% to 40%
⇄adjustMars · BulwarkNow a point targeted ability. Mars will face towards the targeted direction when toggled on
✕removedMars · BulwarkNo longer upgraded with Aghanim's Scepter
⇄adjustMars · Arena Of BloodNow upgraded with Aghanim's Scepter
▼nerfMars · Arena Of BloodLowers cooldown by 10s and increases duration from 5.5s to 6.5s. If an enemy is killed in the Arena, Mars and all of his allies inside the Arena restore 35% of their max health and mana and get a 35% attack damage buff for 20s. This effect stacks
⇄adjustRingmaster · Dark Carnival BarkerPool of souvenirs now always consists of Funhouse Mirror, Strongman Tonic, Unicycle and Whoopee Cushion
✕removedRingmaster · Escape ActTargeted unit is no longer stunned for 0.5 seconds when placed in a box
⇄adjustRingmaster · Escape ActRadius and Aghanim's Scepter's Explosion Radius now affected by AoE bonuses
▲buffRingmaster · Impalement ArtsCharges rescaled from 1/2/3/4 to 3
▲buffRingmaster · Impalement ArtsMana Cost decreased from 80 to 50
▼nerfRingmaster · Impalement ArtsImpact damage rescaled from 50 to 20/35/50/65
▲buffRingmaster · Impalement ArtsMax Health Damage per second (heroes) rescaled from 3.5/4/4.5/5% to 3/4/5/6%
▼nerfRingmaster · Impalement ArtsDamage per second (creeps) decreased from 100 to 85/90/95/100
▼nerfRingmaster · Impalement ArtsSlow Duration decreased from 0.8s to 0.5/0.6/0.7/0.8s
▲buffDawnbreakerDamage at level 1 increased from 50–54 to 56–60
▼nerfDawnbreaker · Break of DawnMax Damage Increase changed from 25% to 10% + 1% per level
⇄adjustDawnbreaker · Break of DawnBonuses granted are now at their maximum for any daytime caused by Dawnbreaker's abilities for the entirety of that daytime
⇄adjustDawnbreaker · Break of DawnNow also upgraded with Aghanim's Scepter
▲buffDawnbreaker · Break of DawnAmplifies heals Dawnbreaker provides by Break of Dawn's current damage increase value
▲buffDawnbreaker · Solar GuardianCooldown decreased from 120/105/90s to 110/100/90s
⇄adjustDawnbreaker · Solar GuardianNow causes a 6 second temporary daytime when the cast starts
✕removedDawnbreaker · Solar GuardianAghanim's Scepter no longer increases heal per pulse
▲buffDawnbreaker · TalentsLevel 15 Talent Solar Guardian Cooldown Reduction increased from 15s to 20s
▼nerfMarci · Special DeliveryCooldown changed from 240s to 245s - 5s per level
⇄adjustMuerta · SupernaturalPassive ethereal bonuses moved to Pierce the Veil
✕removedMuerta · Pierce the VeilNo longer provides 70/100/130 bonus damage
⇄adjustMuerta · Pierce the VeilNow grants +75% base damage
⇄adjustMuerta · Pierce the VeilNow has a passive component
✕removedMuerta · Pierce the VeilNo longer upgraded with Aghanim's Shard
▼nerfKezBase Movement Speed decreased from 315 to 310
▼nerfKezBase Attack Speed decreased from 110 to 100
⇄adjustKez · Switch DisciplineCooldown changed from 7.75s - 0.25s per level up to 8s - 0.25s per level
⇄adjustKez · Switch DisciplineNow the first katana hit or ability will deal 12% bonus damage after switching to Katana, and after switching to Sai Kez gains +12% movement speed for 2 seconds
✕removedKez · Switch DisciplineAghanim's Scepter no longer restarts the alternate ability cooldown if it was already on cooldown
⇄adjustKez · Grappling ClawWhen targeting a tree, now always destroys the targeted tree and ends in the tree's position
▼nerfKez · Talon TossCast Range decreased from 1200 to 650/750/850/950
⇄adjustKez · Shodo SaiThe proc effect now triggers a critical strike only instead of creating a Mark
✕removedKez · Shodo SaiNo longer restricts Kez from proccing passive Bash spells of Skull Basher and Abyssal Blade
▲buffKez · Shodo SaiMark Stun Duration increased from 0.4s to 0.5/0.6/0.7/0.8s
✕removedKez · Shodo SaiNo longer has a parry bonus by default
⇄adjustKez · Shodo SaiNow upgraded with Aghanim's Shard
Khanda: Can now be disassembled Phylactery: All Attributes bonus decreased from 7 to 6 Phylactery: Mana Regen decreased from 2.5 to 2.25 Strength gain decreased from 2.8 to 2.7 Level 15 Talent Battle Hunger Damage Per Second decreased from +10 to +8 Max Health Damage per second…
Mask of Madness: Berserk now shows the overhead "Silenced" text when active Silver Edge: Shadow Walk debuff duration decreased from 6s to 5s Spirit Vessel: Soul Release will gain charges only for Spirit Vessel if the same hero has both Spirit Vessel and Urn of Shadows Urn of…
▲buffShadow Fiend · NecromasteryBase Max Souls increased from 20 to 20/22/24/26
✕removedShadow Fiend · NecromasteryNo longer upgraded with Aghanim's Scepter
⇄adjustShadow Fiend · Requiem of SoulsMagic Resist Reduction rescaled from 5/10/15% to 10%
▲buffPhantom Lancer · Spirit LanceDamage increased from 70/140/210/280 to 100/160/220/280
✕removedPhantom Lancer · Phantom RushToggling is no longer disabled by silence
▼nerfPudge · Meat HookMana Cost increased from 110 to 120
▲buffTiny · Tree GrabSplash Damage increased from 55/70/85/100% to 70/80/90/100%
▼nerfWindranger · PowershotSlow duration decreased from 4s to 3s
▼nerfWindranger · WindrunAghanim's Scepter physical damage reduction decreased from 45% to 35%
▲buffZeus · Static FieldCurrent HP Damage increased from 2.5/3/3.5/4% to 2.5/3.25/4/4.75%
▲buffKunkka · TalentsLevel 25 Talent Tidebringer Cleave Damage increased from +120% to +130%
✕removedTidehunter · Dead in the WaterNo longer deals 100 damage
▼nerfTidehunter · TalentsLevel 10 Talent Anchor Smash Damage Reduction decreased from +20% to +10%
▼nerfTidehunter · TalentsLevel 20 Talent Blubber effect triggers Anchor Smash now deals 50% less damage on the triggered Anchor Smash and is now considered reflection damage
▼nerfWitch Doctor · Death WardDamage decreased from 60/95/130 to 60/90/120
▼nerfWitch Doctor · TalentsLevel 25 Talent Death Ward Damage decreased from +45 to +40
Clarity: Initial and maximum stock increased from 4 to 5 Clarity: Cost increased from 50 to 60 Healing Salve: Initial and maximum stock increased from 4 to 5 Healing Salve: No longer has half duration when cast on an ally Healing Salve: Now heals for half the amount per second…
⇄adjustPhantom Lancer · Illusory ArmamentsWhenever an illusion of Phantom Lancer is created, it can't have less than 18% of Phantom Lancer's damage for 3s. Damage increases by 2% with every 3 Phantom Lancer's level ups
✕removedPhantom Lancer · Phantom RushNo Longer provides bonus Agility while active
▼nerfPhantom Lancer · Phantom RushCooldown rescaled from 13/10/7/4s to 15/11/7/3s
⇄adjustPhantom Lancer · Phantom RushNow provides 20/30/40/50% evasion while rushing
✕removedPhantom Lancer · Phantom RushNo longer has a 2s linger effect
▼nerfPhantom Lancer · JuxtaposeIllusion Damage decreased from 15/17/19% to 15%
✕removedPuck · PuckishNo longer applies when disjointing attacks from buildings
▼nerfPuck · TalentsLevel 20 Talent Waning Rift Cooldown Reduction decreased from 3s to 2.5s
▲buffRazor · Storm SurgeChance to Strike increased from 18% to 20%
▲buffRazor · Storm SurgeStrike Cooldown decreased from 3s to 2.5s
▲buffSand King · TalentsLevel 20 Talent Burrowstrike Cooldown Reduction increased from 2s to 3s
▼nerfSand King · TalentsLevel 25 Talent Epicenter Pulses decreased from +10 to +8
▼nerfStorm Spirit · GalvanizedCharge loss on death decreased from 3 to 2
▲buffStorm Spirit · OverloadAttack Speed Slow increased from 80 to 90
✕removedSven · Storm HammerAghanim's Scepter no longer allows targeting invulnerable units, but still affects invulnerable units in the radius
▼nerfSven · Storm HammerAghanim's Scepter cast range bonus changed from +350 to +25%
▲buffSven · Storm HammerAghanim's Scepter now also increases projectile speed by 25%
▲buffSven · Great CleaveCleave damage rescaled from 50/65/80/95% to 60/70/80/90%
▲buffSven · WarcryCooldown decreased from 40/35/30/25 to 36/32/28/24
✕removedClinkzRemoved Bone and Arrow innate ability
▼nerfClinkz · StrafeSkeleton Archers attack speed factor decreased from 60% to 50%
▲buffClinkz · Searing ArrowsImbues Clinkz's arrows with fire for extra 18/32/46/60 extra damage. Skeleton Archers always fire Searing Arrows with 50% reduced damage. Mana Cost: 10
✕removedClinkz · Death PactNo longer creates Skeleton Archers
⇄adjustClinkz · Skeleton WalkSkeleton Archer stats and Aghanim's Scepter upgrade are now part of Skeleton Walk
▲buffClinkz · Skeleton WalkSkeleton Archer Duration rescaled from 15/20/25/30s to 20/25/30s
✕removedClinkz · Burning BarrageNo longer slows the targets
▼nerfClinkz · Burning ArmySpawn Interval improved from 0.15s to 0.1s
▲buffClinkz · Burning ArmySkeleton count increased from 5 to 6
⇄adjustSpectre · HauntMana Cost rescaled from 150 to 125/150/175
⇄adjustSpectre · HauntDuration rescaled from 6s to 5/6/7s
⇄adjustSpectre · HauntCooldown rescaled from 160s to 180/160/140s
▼nerfSpectre · HauntHaunt Outgoing Damage decreased from 80% to 30/55/80%
⇄adjustSpectre · HauntEach illusion now spawns from the direction closest to Spectre
⇄adjustSpectre · HauntNow upgraded with Aghanim's Scepter
⇄adjustSpectre · HauntReduces Haunt cooldown by 20s. When Reality is used on Haunt illusion for the first time per Haunt cast, enemies are Feared away from Spectre for 1.5s with 50% reduced move speed in a 400 AoE around the targeted illusion
▲buffSpectre · TalentsLevel 20 Talent Spectral Dagger Slow/Bonus increased from +12% to +15%
▼nerfSpectre · TalentsLevel 25 Talent All Spectre Illusion Damage decreased from +25% to +20%
▲buffDoomIntelligence gain increased from 1.7 to 1.9
▲buffBrewmaster · Thunder ClapCast point improved from 0.35s to 0.3s
▲buffBrewmaster · Thunder ClapMana Cost rescaled from 90/100/110/120 to 100
▲buffBrewmaster · Thunder ClapRadius rescaled from 325/350/375/400 to 375
⇄adjustBrewmaster · Cinder BrewNow rolls a barrel of ale that deals 40/70/100/130 physical damage to enemies in its path and drenches enemies along the way and around the target location
⇄adjustBrewmaster · Drunken BrawlerMoved Brewed Up effect from Cinder Brew to Drunken Brawler
▲buffBrewmaster · Drunken BrawlerEarth Stance Magic Resistance increased from 5/10/15/20% to 8/12/16/20%
▲buffBrewmaster · Drunken BrawlerFire Stance Attack Speed increased from 10/15/20/25 to 10/20/30/40
▲buffBrewmaster · Primal SplitDuration increased from 16/18/20s to 16/20/24s
⇄adjustBrewmaster · Primal SplitAll Brewlings now receive their respective Drunken Brawler stances
✕removedBrewmaster · Primal SplitEarth Brewling's Debuff Immunity ability renamed to Earth Element as it no longer grants Debuff Immunity. Now it provides 80% Status Resistance and 60% Magic Resistance instead
▼nerfBrewmaster · Primal SplitEarth Brewling's Demolish Bonus Building Damage decreased from 50/100/150 to 40/80/120
▲buffBrewmaster · Primal SplitEarth Brewling's movement speed increased from 330/350/370 to 330/355/380
▲buffBrewmaster · Primal SplitEarth Brewling's damage increased from 25/60/95 to 35/70/105
▲buffBrewmaster · Primal SplitStorm Brewling's damage increased from 20/40/60 to 30/50/70
✕removedBrewmaster · Primal SplitNo longer upgraded with Aghanim's Shard
⇄adjustBrewmaster · Primal SplitNow upgraded with Aghanim's Scepter
⇄adjustBrewmaster · Primal SplitAllows Brewmaster to cancel the ability early and provides Brewed Up bonus to all Brewlings on cast. Also increases ability's level to 4, improving Brewlings' stats and abilities
▲buffBrewmaster · TalentsLevel 15 Talent Cinder Brew Damage/Duration increased from +30% to 40%
▼nerfShadow Demon · DisruptionBonus Base Damage decreased from 25/40/55/70 to 20/35/50/65
✕removedShadow Demon · Demonic PurgeCan no longer target invulnerable units
✕removedShadow Demon · Demonic CleanseCan no longer target invulnerable units
▼nerfLone DruidBase Movement Speed decreased from 325 to 295
▲buffLone DruidDamage at level 1 increased from 38–42 to 42–46
✕removedLone DruidRemoved Bear With Me and Bear Necessities facets
✕removedLone DruidRemoved Gift Bearer innate ability. Its effect is now a part of Summon Spirit Bear ability
⇄adjustLone Druid · Summon Spirit BearMoved to an innate ability. Cannot be leveled up
⇄adjustLone Druid · Summon Spirit BearAbility is moved to the 4th ability slot
⇄adjustLone Druid · Summon Spirit BearSpirit Bear now counts as a melee hero for most spells
⇄adjustLone Druid · Summon Spirit BearSince the bear is now a hero, all unit-related changes moved to a separate Spirit Bear section below. This section is for the summon ability changes only
▲buffLone Druid · Summon Spirit BearCooldown decreased from 150/140/130/120s to 120s
▲buffLone Druid · EntangleLone Druid's Empowered Buff and enemy stack counter debuff are undispellable, Entangled debuff is dispellable
⇄adjustLone Druid · EntangleSpirit Bear's Entangling Claws reworked. Now it levels up with this ability and passively provides empowered attacks at all times
▲buffLone Druid · EntangleIncreases radius to 450 and hero stacks on cast to 5, instantly Entangling them. Also removes stack protection from Entangled enemies
⇄adjustChaos KnightDamage at level 1 changed from 48–78 to 53–73
▲buffChaos KnightDamage spread decreased from 30 to 20
✕removedTreant ProtectorRemoved Primeval Power and Sapling facets
✕removedTreant Protector · Nature's GuiseNo longer upgraded with Aghanim's Shard
▲buffTreant Protector · Nature's GuiseNow can be activated while tree walking to make Treant Protector invisible until he attacks or loses the Nature's Guise buff
▲buffTreant Protector · Nature's GuiseLinger time: 2s. No Mana Cost. Cooldown: 50s. Cooldown is reduced by 3s per 2 Treant Protector's level ups
✕removedTreant Protector · Nature's GraspNo longer does 50% more damage and slow when touching a tree
▲buffTreant Protector · Nature's GraspDamage per second increased from 30/40/50/60 to 35/50/65/80
▲buffTreant Protector · Nature's GraspMovement Slow increased from 20/25/30/35% to 25/30/35/40%
▲buffTreant Protector · Nature's GraspCreep penalty decreased from 50% to 35%
⇄adjustTreant Protector · Leech SeedNow only sends out a maximum of 5 heals per pulse, prioritizing heroes
✕removedTreant Protector · Leech SeedNo longer has a creep penalty for healing
✕removedTreant Protector · Living ArmorNo longer grants bonus armor
▼nerfTreant Protector · Living ArmorNow grants 100 damage block from player-controlled sources. Each time this spell blocks damage the effect is decreased by 35/30/25/20
▼nerfTreant Protector · Living ArmorThe heal ends earlier if the damage block is reduced to 0
▼nerfTreant Protector · Living ArmorInstances of less than 20 damage are ignored by Living Armor. They are neither blocked nor counted towards block decrease
▼nerfTreant Protector · Living ArmorDuration decreased from 18/22/26/30s to 12s
▲buffTreant Protector · Living ArmorHeal per second increased from 3/4/5/6 to 4/7/10/13
⇄adjustTreant Protector · OvergrowthNow upgraded with Aghanim's Scepter
⇄adjustTreant Protector · Eyes In The ForestNow granted by Aghanim's Shard
▲buffTreant Protector · Eyes In The ForestMana Cost decreased from 100 to 30
▲buffTreant Protector · Eyes In The ForestCast Range increased from 160 to 350
✕removedTreant Protector · Eyes In The ForestOvergrowth is no longer applied around enchanted trees
⇄adjustTreant Protector · Eyes In The ForestEnchanted trees now have the same health as Observer Wards, and they expire after 5 minutes
▼nerfTreant Protector · Eyes In The ForestCharge Restore Time increased from 40s to 55s
▲buffTreant Protector · TalentsLevel 10 Talent Living Armor Heal Per Second increased from +2 to +4
▲buffTreant Protector · TalentsLevel 20 Talent Leech Seed Bonus Damage increased from +45 to +80
Aeon Disk: Combo Breaker now starts on a 6s cooldown after being assembled for the first time Ghost Scepter: Ghost Form is no longer active while the wearer is Debuff Immune Ethereal Blade: Ether Blast ethereal form is no longer applied while the target is Debuff Immune Helm of…
⇄adjustKezFlutter: Switch Discipline: The first hit bonus is now consumed by the first attack of Echo Slash and Raptor Dance, rather than applying to the entire cast
✓fixKezFlutter: Switch Discipline: Fixed the Katana bonus being lost if Echo Slash hit nothing
✓fixKez · Switch DisciplineFixed a bug with Aghanim's Scepter that would allow extra Sai abilities to skip cooldown
⇄adjustKez · Kazurai KatanaImpale damage changed from post-critical strike bonus damage to a separate instance of physical spell damage
▼nerfKez · Raptor DanceMax Health as Damage decreased from 3% to 2.5%
✕removedKez · Raptor DanceCan no longer be interrupted by casting Grappling Claw
⇄adjustKez · Falcon RushNow has an 825 break distance
⇄adjustKez · Falcon RushAttack Speed Factor rescaled from 6/8/10/12% to 9%
▼nerfKez · Shodo SaiMark Critical Strike decreased from 140/160/180/200% to 125/150/175/200%
Blade Mail: Damage bonus decreased from +18 to +15 Blade Mail: Damage Return passive attack damage returned decreased from 20 + 20% to 10 + 15% Dragon Lance: Attack Range bonus decreased from +150 to +140 Hurricane Pike: Attack Range bonus decreased from +150 to +140 Glimmer…
▲buff 41▼nerf 50✕removed 4✓fix 1auto-classified
▼nerfBlade Mail: Damage bonus decreased from +18 to +15
▼nerfBlade Mail: Damage Return passive attack damage returned decreased from 20 + 20% to 10 + 15%
▼nerfDragon Lance: Attack Range bonus decreased from +150 to +140
▼nerfHurricane Pike: Attack Range bonus decreased from +150 to +140
▼nerfGlimmer Cape: Glimmer cooldown increased from 14s to 15s
▲buffHeaven's Halberd: Disarm duration increased from 3s to 3.5s on melee targets and from 4s to 4.5s on ranged targets
✕removedMaelstrom: Chain Lightning no longer deals bonus damage to illusions
✓fixMjollnir: Fixed item description stating that Chain Lightning deals bonus damage to illusions
▼nerfMask of Madness: Berserk bonus attack speed decreased from 110 to 100
▼nerfOctarine Core: Health bonus decreased from +500 to +450
▼nerfOctarine Core: Mana bonus decreased from +500 to +450
▲buffPavise: Protect mana cost decreased from 100 to 60
▲buffPhylactery: Empower Spell cooldown decreased from 10s to 9s
▲buffKhanda: Empower Spell cooldown decreased from 10s to 9s
▼nerfWitch Blade: Armor bonus decreased from +6 to +5
▼nerfParasma: Armor bonus decreased from +8 to +7
▼nerfSister's Shroud: Veiled starting evasion decreased from 200% to 150%
▼nerfSister's Shroud: Veiled duration decreased from 8s to 5s
▼nerfGale Guard: Cyclonic Shield barrier amount decreased from 250 to 225
▼nerfHelm of the Undying: Death Delay base duration increased from 5s to 6s
✕removedHelm of the Undying: Units can no longer attack buildings while under the effect of Death Delay
▲buffPsychic Headband: Psychic Push cooldown decreased from 20s to 15s
▲buffMagnifying Monocle: Keen Eye disable duration on taking damage increased from 3s to 6s
▼nerfOutworld Staff: Self-Exile mana cost increased from 40 to 65
▼nerfBrawny: Health Regen bonus decreased from +0/4/8/12 to +0/3/6/9
▼nerfMystical: Mana Regen bonus decreased from +1/1.75/2.5/3.25 to +0.8/1.6/2.4/3.2
▼nerfAxe · Berserker's CallMana Cost increased from 80/90/100/110 to 90/100/110/120
▼nerfAxe · Culling BladeKill Armor Bonus decreased from 20/25/30 to 10/15/20
▲buffBloodseeker · SanguivoreAghanim's Scepter heal on Pure damage dealt increased from 30% to 35%
▲buffBloodseeker · Blood RiteDamage increased from 90/145/200/255 to 100/155/210/265
▲buffCrystal Maiden · Freezing FieldDamage increased from 105/170/250 to 110/180/250
▲buffMirana · Sacred ArrowMaximum Bonus Damage increased from 150/160/170/180 to 180
Orb of Venom: Poison Attack no longer has True Strike on the attack Blade Mail: Armor bonus decreased from +7 to +6 Hurricane Pike: Hurricane Thrust buff provided to the wearer when targeting an enemy is now dispellable Harpoon: Draw Forth initial projectile is now disjointable…
✕removedOrb of Venom: Poison Attack no longer has True Strike on the attack
▼nerfBlade Mail: Armor bonus decreased from +7 to +6
⇄adjustHurricane Pike: Hurricane Thrust buff provided to the wearer when targeting an enemy is now dispellable
⇄adjustHarpoon: Draw Forth initial projectile is now disjointable
▲buffPhylactery: Recipe cost decreased from 400 to 300. Total cost decreased from 2600 to 2500
▲buffKhanda: Total cost decreased from 5700 to 5600 (due to Phylactery Recipe cost reduction)
✕removedKhanda: Empower Spell Break debuff no longer dispellable
▲buffRipper's Lash: Flay cast range increased from 700 to 850
✕removedSearing Signet: Burn Through no longer applies if the wearer is more than 2000 range away from the target
✕removedSerrated Shiv: Gut 'Em no longer grants Illusions the chance to True Strike
✕removedGiant's Maul: Crushing Blow can no longer be applied by illusions
▼nerfVampiric: Spell Lifesteal bonus decreased from 8/10/12% to 6/8/10%
▼nerfAxe · TalentsLevel 10 Talent Movement Speed per active Battle Hunger decreased from +10% to +8%
▼nerfAxe · TalentsLevel 25 Talent Berserker's Call AoE decreased from +100 to +85
▼nerfCrystal Maiden · Freezing FieldAghanim's Scepter time for Frostbite application decreased from 2.5s to 2s
⇄adjustPhantom Lancer · Phantom RushAghanim's Scepter now additionally every 600 units rushed creates a Juxtapose illusion that rushes to the target alongside Phantom Lancer
▲buffPhantom Lancer · Phantom RushAghanim's Scepter collision radius for Phantom Lancer increased from 75 to 125
▼nerfPuck · Waning RiftMax Distance decreased from 400 to 350
▼nerfPuck · Phase ShiftAghanim's Shard Bonus Damage decreased from 35 to 20
▲buffSand King · BurrowstrikeDamage increased from 80/140/200/260 to 80/150/220/290
▼nerfSand King · EpicenterAghanim's Shard pulse interval decreased from 3.5s to 3s
▲buffSand King · TalentsLevel 25 Talent Sand Storm Slow increased from 45% to 50%
▼nerfSven · God's StrengthDuration decreased from 35s to 30s
▼nerfTiny · TossFlight duration decreased from 1.4s to 1.25s
▼nerfVengeful SpiritBase Attack Speed decreased from 110 to 100
▼nerfVengeful Spirit · Vengeance AuraAghanim's Scepter illusion damage taken increased from 100% to 115%
▲buffZeusBase intelligence increased from 22 to 23
▼nerfKunkka · Tidal WaveWave Distance decreased from 2300 to 1800
▼nerfKunkka · Tidal WaveCast Range decreased from 1400 to 1050
Jidi Pollen Bag: Pollinate health restoration loss increased from 20% to 30% Dezun Bloodrite: Abilities that are considered attacks are no longer impacted by Dezun Bloodrite (Including Outworld Destroyer's Arcane Orb, Viper's Poison Attack, etc.) Dezun Bloodrite: Blood…
▲buffJidi Pollen Bag: Pollinate health restoration loss increased from 20% to 30%
✕removedDezun Bloodrite: Abilities that are considered attacks are no longer impacted by Dezun Bloodrite (Including Outworld Destroyer's Arcane Orb, Viper's Poison Attack, etc.)
▼nerfDezun Bloodrite: Blood Invocation AoE bonus decreased from 15% to 12%
▼nerfGiant's Maul: Crushing Blow debuff duration decreased from 4s to 3s
▼nerfMagnifying Monocle: Keen Eye bonus cast range decreased from 125 to 100
▼nerfHelm of the Undying: Death Delay cooldown increased from 50s to 100s
▲buffCrude: Health Restoration bonus increased from +20/30% to +30/40%
▼nerfCrude: Intelligence reduction decreased from 8% to 5%
▼nerfAxe · Counter HelixAghanim's Scepter Attack Damage Reduction decreased from 15% to 12%
⇄adjustMorphling · Attribute Shift (Strength Gain)Health change is now affected by negative Health Restoration effects
▲buffSand King · BurrowstrikeMana Cost decreased from 110/120/130/140 to 100/110/120/130
▲buffSand King · TalentsLevel 10 Talent Stinger Slow increased from +8% to +12%
▲buffSand King · TalentsLevel 15 Talent Burrowstrike Cast Range increased from +150 to +200
▲buffSand King · TalentsLevel 15 Talent Sand Storm Damage Per Second increased from +20 to +25
▼nerfShadow Shaman · Ether ShockDamage decreased from 140/200/260/320 to 125/190/255/320
▼nerfShadow Shaman · ShacklesCooldown increased from 13/12/11/10s to 14/13/12/11s
▲buffLichDeath Charge: Mana restored on Hero Death increased from 15% to 25%
⇄adjustEnigma · Demonic SummoningEidolons created from multiplying will now automatically attack the same target as their parent