PATCHMETER

Bloodseeker patch history

Dota 2 hero · 7 patches with changes · buff 6 nerf 9

Lines are quoted from the official notes; buff/nerf tags are auto-classified from the numbers and can be wrong. Covers the 14 most recent Dota 2 patches PatchMeter has fetched.

0 buff · 2 nerf

Gameplay Patch 7.41b

  • nerfRuptureMana Cost increased from 100/150/200 to 125/175/225
  • nerfTalentsLevel 25 Talent Max Thirst Move Speed decreased from +18% to +15%
0 buff · 2 nerf

Gameplay Patch 7.41a

  • nerfBloodrageAttack Speed decreased from 60/90/120/150 to 55/80/105/130
  • nerfBloodrageAghanim's Shard target's max health as damage decreased from 2% to 1.5%
1 buff · 0 nerf

Gameplay Patch 7.41

  • adjustSanguivoreMax Health Heal changed from 1.5% + 1.5% per level up to 1.5% per level
  • adjustBloodrageNow a no target ability that affects only Bloodseeker
  • adjustBloodragePure damage based on target's max health with Aghanim's Shard now pierces Debuff Immunity
  • buffTalentsLevel 25 Talent Blood Rite Silence Duration increased from +2.5s to +3s
1 buff · 3 nerf

Gameplay Patch 7.40c

  • nerfBloodrageMax Health Damage per second decreased from 1.4% to 1.2%
  • buffTalentsLevel 10 Talent Health increased from +175 to +200
  • nerfTalentsLevel 20 Talent Agility decreased from +20 to +15
  • nerfTalentsLevel 20 Talent Rupture Cast Range decreased from +425 to +400
1 buff · 2 nerf

Gameplay Patch 7.40

  • buffSanguivoreBase heal increased from 25 to 30
  • removedSanguivoreNo longer upgraded with neither Aghanim's Shard or Aghanim's Scepter
  • adjustBloodrageAghanim's Scepter effect moved to Aghanim's Shard
  • nerfBloodrageAghanim's Shard target's max health as pure damage decreased from 3% to 2%
  • adjustRuptureNow upgraded with Aghanim's Scepter
  • nerfRuptureIncreases current health as initial damage by 3%. Replaces cooldown with 2 charges with the same charge restoration time
2 buff · 0 nerf

Gameplay Patch 7.39d

  • buffSanguivoreAghanim's Scepter heal on Pure damage dealt increased from 30% to 35%
  • buffBlood RiteDamage increased from 90/145/200/255 to 100/155/210/265