October 13, 2026 This is a hotfix update. Replay codes from the October 6 patch are still available. Damage and healing reduced from 60 to 55. Duration reduced from 6 to 5 seconds. Damage reduced from 7 to 6.5. Explosion damage reduced from 40 to 20. Cooldown increased from 12…
▲buff 5▼nerf 6⇄adjust 1auto-classified
⇄adjustThis is a hotfix update. Replay codes from the October 6 patch are still available.
▼nerfDoctrine · Eternal ScepterDamage and healing reduced from 60 to 55.
▼nerfDoctrine · Invigorating DronesDuration reduced from 6 to 5 seconds.
▼nerfSombra · Machine PistolDamage reduced from 7 to 6.5.
▼nerfSombra · CyberspaceExplosion damage reduced from 40 to 20.
▼nerfSombra · CyberspaceCooldown increased from 12 to 13 seconds.
▲buffRoadhog · Scrap GunCenter projectile damage increased from 34 to 40.
▲buffRoadhog · Take a BreatherCooldown reduced from 2 to 1.25 seconds.
▲buffRoadhog · Take a BreatherDamage reduction increased from 35% to 40%.
▲buffRoadhog · Take a BreatherMax duration increased from 2 to 2.5 seconds.
October 6, 2026 A freakishly fun event rises from the grave -- Mystery Madness: Graveyard Games! For four wicked weeks, complete challenges to earn ravishing rewards, and cast Offerings to help determine which shadowy characters are first to be summoned into a brand new…
▲buffRoadhog · Trash CompactorAfter the duration, fire an explosive projectile whose damage scales based on the damage absorbed, ranging from 75 to 200 damage.
▼nerfRoadhog · Chain HookEnemy stun duration after being pulled decreased from 0.4 seconds to 0.3 seconds.
▲buffRoadhog · Chain HookTarget’s final distance from Roadhog after being pulled increased from 3 meters to 4.5 meters.
▲buffRoadhog · Chain HookCooldown decreased from 7 seconds to 6 seconds in 5v5.
▲buffRoadhog · Chain HookCooldown decreased from 8 seconds to 7 seconds in 6v6.
▼nerfRoadhog · Take a BreatherMax duration decreased from 3 seconds to 2 seconds.
▲buffRoadhog · Take a BreatherHealing over time increased from 150 per second to 200 per second.
▼nerfRoadhog · Take a BreatherDamage reduction decreased from 40% to 35%.
▼nerfRoadhog · Take a BreatherCooldown increased from 1.25 seconds to 2 seconds.
⇄adjustSombra · CyberspaceEnemies within the zone are weakened, which is a new status effect that reduces the target’s own damage and healing output by 50%.
▲buffSombra · TranslocatorStealth duration increased from 5 seconds to 6.5 seconds.
▼nerfSombra · TranslocatorTime to enter Stealth increased from 0.3 seconds to 0.75 seconds.
▼nerfSombra · TranslocatorProjectile range reduced from 18 meters to 12.25 meters.
⇄adjustSombra · TranslocatorMovement speed bonus is now active immediately after teleporting instead of after fully entering Stealth.
▼nerfSombra · TranslocatorCooldown increased from 6 seconds to 7.5 seconds.
September 22, 2026 This is a bug fix update. Replay codes have been wiped. Fixed a bug where Team Drives titles showed placeholder text. Fixed a bug where Drive Signature prestige levels may have changed after Team Drives. Fixed a bug with the scope on Ashe's Metalcore skin. Top…
✓fix 4auto-classified
✓fixThis is a bug fix update. Replay codes have been wiped.
✓fixFixed a bug where Team Drives titles showed placeholder text.
✓fixFixed a bug where Drive Signature prestige levels may have changed after Team Drives.
✓fixFixed a bug with the scope on Ashe's Metalcore skin.
September 17, 2026 This is a hotfix update. Replay codes from the September 8, 2026 patch are still available. Armor reduced from 325 to 275 (5v5). Armor reduced from 300 to 250 (6v6). Focused Fusion - Major Perk Damage per bullet reduced from 45 to 36. Fuel drain rate increased…
▲buff 1▼nerf 5⇄adjust 1✓fix 1auto-classified
⇄adjustThis is a hotfix update. Replay codes from the September 8, 2026 patch are still available.
September 10, 2026 This is a hotfix patch. Replay codes from the September 8 patch are still available. Resolved an issue with Ramattra's Ravenous Vortex that caused additional unintended delay before it could be detonated. Fixed a bug with Jetpack Cat that allowed Purr to go…
✓fix 3auto-classified
✓fixResolved an issue with Ramattra's Ravenous Vortex that caused additional unintended delay before it could be detonated.
✓fixFixed a bug with Jetpack Cat that allowed Purr to go through enemy barriers.
✓fixFixed an issue that affected the range of Vendetta's Palatine Fang in some instances.
September 8, 2026 Junkrat's Loot Hunt goes Legendary, with a specially themed twist! Join Junkrat for a unique yet familiar mixup for three weeks starting September 12 and running until September 29. Armor reduced from 325 to 300. (6v6) Damage reduced from 65 to 60. Cast time…
▲buffMauga · ChaingunsMaximum spread when firing a single gun reverted from 1.5 to 1 degree.
▼nerfMauga · ChaingunsMaximum spread when firing both guns increased from 4 to 5 degrees.
▼nerfMauga · ChaingunsDamage falloff minimum range when firing both guns reduced from 15 to 10 meters.
▲buffWinston · Barrier ProjectorCooldown reduced from 12 to 10 seconds. (5v5)
▼nerfWinston · Barrier ProjectorDuration reduced from 8 to 7 seconds.
▼nerfwrecking BallDuration reduced from 1.5 to 1 second.
▼nerfZarya · Particle BarrierCooldown increased from 11 to 12 seconds. (5v5)
▼nerfAnran · Dancing BlazeReduced the amount of visual effects enemies see when impacted by Dancing Blaze.
▲buffAnran · Vermillion RevivalCast time reduced from 3 to 2.5 seconds.
▼nerfFrejaRefunded automatic bolts reduced from 8 to 5.
▼nerfFreja · Revdraw CrossbowDamage reduced from 30 to 28.
▼nerfFreja · Take AimExplosive Bolt explosion damage reduced from 80 to 75.
▼nerfFreja · Take AimExplosive bolt impact sound effects reduced.
▼nerfJunkratBonus speed reduced from 125% to 100%.
▲buffJunkrat · Concussion MineCooldown reduced from 8 to 7 seconds.
▲buffSierra · Helix RifleWeapon projectile speed increased from 90 to 120.
▼nerfSierra · Helix RifleDamage reduced from 9 to 8.5.
▼nerfSierra · Tracking ShotDamage reduced from 9 to 8.5.
▲buffSierra · Tremor ChargeCooldown reduced from 8.5 to 7 seconds.
▼nerfSymmetra · TeleporterPlacement range reduced from 30 to 25 meters.
▼nerfSymmetra · TeleporterTeleport reuse cooldown increased from 1 to 1.25 seconds.
▼nerfTorbjörnDeploy turrets increased throw range reduced from 50% to 25%.
▲buffTorbjörn · Rivet GunSecondary fire spread reduced from 4.5 to 4 degrees.
▲buffVendetta · Palatine FangInitial Swing delay reduced from 0.3 to 0.15 seconds.
▼nerfVendetta · Palatine FangHorizontal swing duration reduced from 0.25 to 0.2 seconds.
▲buffVendetta · Palatine FangCombo link duration increased from 0.75 to 0.9 seconds.
▼nerfVendetta · Whirlwind DashRecovery increased from 0.5 to 0.75 seconds.
▼nerfVendetta · Sundering BladeRecovery increased from 0.2 to 0.5 seconds.
✕removedVendetta · Sundering BladeCamera pitch is no longer fully locked during the slash.
⇄adjustWidowmaker · Take AimUpdated Widowmaker's Take Aim charge sound effects for the default, Mythic, and Hello Kitty weapons. These sound effects now increase in intensity when the charge level is above 50%.
▲buffBaptiste · Immortality FieldUnkillable health threshold increased from 20% to 25%.
▲buffBaptiste · Immortality FieldCooldown reduced from 22 to 20 seconds.
▲buffBaptiste · Immortality FieldHealth increased from 125 to 150.
▼nerfJunker QueenReturn damage reduced to 30 (Down from 40).
▲buffGenjiCooldown reduction per target increased to 2.5s (Up from 2s).
▼nerfVendettaLifesteal per stack reduced to 4% (Down from 5%).
▲buffAnaAttack speed bonus increased to 50% (Up from 30%).
▼nerfAnaUltimate Charge gain reduced to 10% (Down from 25%).
▼nerfJetpack CatDamage reduced to 20% of healing (Down from 30%).
✓fixFixed a bug where Battlepass XP was not granted for Stadium Quick Play Matches.
✓fixFixed a bug with the "Solus Victorem 2026 Finals" Spray.
✓fixFixed a bug where the kill feed would sometimes be out of order.
✓fixFixed several issues with the After Match Rewards summary.
✓fixFixed several issues with the ping system.
✕removedRemoved the High Precision Mouse Input setting, as the problem it was built to solve has now been addressed through other means. The setting's removal does not change how mouse input functions in-game.
✓fixFixed an issue causing Mercy's Flash Heal ability to not be counted for the "Support Ability Mastery" or "Master of Life and Death" daily challenges.
✓fixFixed an issue with the "Toggle Boosters" setting.
✓fixFixed a bug with the Black Forest map. It is now re-enabled.
✓fixFixed an issue where Mercy's Sympathetic Recovery passive wasn't properly working in Stadium.
✓fixFixed an issue where Cut 'Em Gracie would sometimes pull targets not stuck by the blade.
✓fixGeneral Discussion forum Bug Report forum Technical Support forum
August 20, 2026 This is a hotfix update. Replay codes from the August 19 update are still available. Fixed an issue where Mizuki could reach unintended locations. Top of post
⇄adjust 1✓fix 1auto-classified
⇄adjustThis is a hotfix update. Replay codes from the August 19 update are still available.
✓fixMizukiFixed an issue where Mizuki could reach unintended locations.
August 19, 2026 This is an update requiring an update to the game client. Replay codes have been wiped. Fixed an issue with the Eichenwalde map; this map has been re‑enabled in the competitive rotation. Fixed an issue with the Genji Mythic voice lines that prevented them from…
⇄adjust 1✓fix 4auto-classified
⇄adjustThis is an update requiring an update to the game client. Replay codes have been wiped.
✓fixFixed an issue with the Eichenwalde map; this map has been re‑enabled in the competitive rotation.
✓fixFixed an issue with the Genji Mythic voice lines that prevented them from playing.
✓fixFixed an issue where banked tier skips earned prior to Season 4 were not applying to the Season 4 Battle Pass.
✓fixFixed an issue where unclaimed items from previous seasons were not being granted.
August 14, 2026 This is a hotfix update. Replay codes from the August 11 patch are still available. Fixed a bug with Portable Fusion Repeater that could result in hits failing to register. Fixed a bug with Limit Break not correctly granting Overhealth for targets hit. Fixed in a…
▲buff 4▼nerf 2⇄adjust 2✓fix 5auto-classified
⇄adjustThis is a hotfix update. Replay codes from the August 11 patch are still available.
✓fixD.MonFixed a bug with Portable Fusion Repeater that could result in hits failing to register.
✓fixD.MonFixed a bug with Limit Break not correctly granting Overhealth for targets hit.
✓fixD.MonFixed in a previous update - Resolved an issue that prevented Overhealth from being applied when Limit Break was activated.
✓fixD.MonFixed a bug where Toggle Propulsors did not work on console platforms.
✓fixD.MonFixed an issue with being damaged from the front with while Power Barrier was deployed.
⇄adjustD.MonAdjusted the height of the mech head hitbox to be more flush with the model.
▲buffD.Mon · Surging StrikeCast Time reduced from 0.15 to 0.05 seconds.
▲buffD.Mon · Surging StrikeRecovery reduced from 0.25 to 0.15 seconds.
▲buffD.Mon · Fusion RepeaterCast Time reduced from 0.3 to 0.2 seconds.
▲buffD.Mon · Fusion RepeaterRecovery Time reduced from 0.5 to 0.2 seconds.
▼nerfJetpack CatBase movement speed reduced from 6 to 5.5 meters per second.
▼nerfJetpack Cat · PurrSelf healing penalty increased from 25% to 40%.
August 12, 2026 This is a hotfix update. Replay codes from the August 11 patch are still available. Damage increased from 60 to 65. Fuel drain rate reduced from 40 to 25. Fuel regen rate increased from 15 to 22.5. Damage increased from 15 to 16. Cooldown reduced from 6 to 4…
▲buff 4▼nerf 1⇄adjust 1✓fix 4auto-classified
⇄adjustThis is a hotfix update. Replay codes from the August 11 patch are still available.
▲buffD.Mon · Plasma SaberDamage increased from 60 to 65.
▼nerfD.Mon · PropulsorsFuel drain rate reduced from 40 to 25.
▲buffD.Mon · PropulsorsFuel regen rate increased from 15 to 22.5.
▲buffD.Mon · Fusion RepeaterDamage increased from 15 to 16.
▲buffD.Mon · Fusion RepeaterCooldown reduced from 6 to 4 seconds.
✓fixFixed a bug where Nano Boost was removed from Moira when she used Fade.
✓fixFixed an issue preventing D.Mon's Power Barrier from fully protecting D.Mon if deployed while Fusion Repeater was active.
✓fixFixed a bug where the second attacker spawn extended into playable areas on Paraíso.
✓fixFixed a bug where D.Mon could become invulnerable temporarily.
August 11, 2026 A more flexible and player-friendly update to the Battle Pass experience—letting players choose which rewards to pursue first, swap one Battle Pass skin for a curated skin from the seasonal Swap Pool and engage with a refreshed UI that makes progression feel…
⇄adjustA more flexible and player-friendly update to the Battle Pass experience—letting players choose which rewards to pursue first, swap one Battle Pass skin for a curated skin from the seasonal Swap Pool and engage with a refreshed UI that makes progression feel clearer and more rewarding.
✕removedChoose your path through the Battle Pass. You no longer need to unlock every reward in a fixed linear order. You can choose which rewards you want to pursue first and can change tracks anytime after completion of the Intro track.
⇄adjustThe MEKA Squad have long been the pride of South Korea and the city of Busan, and now their stars are on the rise!
✚newMulti-Kill celebration: Added new callouts and new VO to celebrate when anyone scores a multi-kill (from 2x upwards). New icons will display in the Activity Feed and in the Kill Feed.
▼nerfThe requirements for the Daily Challenge "Untouchable" have been reduced to 5 eliminations instead of 10.
⇄adjustVarious movie players (including the narrative viewer) now have the ability to seek.
⇄adjustMany movie players will also now remember your progress after leaving and returning to the same video.
✚newTitles and Weapon Charms for Emerald have been added.
⇄adjustThis Rank Redistribution primarily focuses on moving players that were Platinum and Diamond into Emerald, but the highest Divisions of Champion will now also be more exclusive.
✚newA new UI element has been added to the Competitive Overview that shows how your Rank compares to all other players in a given queue.
▲buffGrandmaster 2 - Increased from 175 to 200
▲buffGrandmaster 1 - Increased from 200 to 250
▲buffChampion 5 - Increased from 250 to 350
▲buffChampion 4 - Increased from 300 to 450
▲buffChampion 3 - Increased from 400 to 550
▲buffChampion 2 - Increased from 550 to 700
▲buffChampion 1- Increased from 700 to 900
✚newAdded D.Mon to the Tank roster (Subrole: Stalwart).
▼nerfAdditional healing from health packs reduced from 75 to 50.
▲buffDomina · PanopticonBarrier health increased from 450 to 500.
▲buffDoomfist · Seismic SlamDamage increased from 50 to 60.
⇄adjustD.VaReworked from "[Defense Matrix] heals you for 30% of the damage it blocks" to "When you mitigate 150 damage with [Defense Matrix], heal yourself for 15% of that damage and all other allies within 6m for 25% of that damage".
⇄adjustD.VaChanged from "+50% [Call Mech] Radius. [Self-Destruct] explodes 15% faster" to "[Self-Destruct] explodes 25% faster and costs 50% less Ultimate Charge but deals 75% reduced damage and only grants 75% Ultimate Charge after detonation".
⇄adjustD.VaChanged from "During the first 2s of [Boosters], [Defense Matrix] recovers 125% faster" to "[Boosters] damage grants 0.5s [Booster] Duration and restores 5% [Defense Matrix] Resource and heals 5% Max Life".
⇄adjustD.VaNow scales from Max Life instead of Max Shields and Armor.
⇄adjustD.VaChanged from "If your [Mech] detonates while mid-air, increase [Self-Destruct] explosion damage and range by 100%" to "During [Self-Destruct], if your [Mech] detonates while mid-air or deals [Boosters] damage, [Self-Destruct] explodes 100% larger and causes enemies to take 50% more damage for 5s".
⇄adjustD.VaChanged from "Ability: Use [Secondary Fire] while de-meched to fire an explosive piercing shot that deals 80 damage" to "While ejected from your [Mech], hold [Jump] to fly and hold [Secondary Fire] to fire an explosive shot that deals up to 80 damage and slows enemies by 30% for 3s".
▲buffOrisaCritical damage increased to 100% (Up from 75%).
Update on Unauthorized Peripheral Usage for Console Platforms
August 4, 2026 Thanks for taking the time today to listen to our update on unauthorized peripherals. Until next time, play nice, play fair, and see you in-game! Top of post Sept. Patch Notes Sept. July Patch Notes July These patch notes represent general changes made to the Live…
⇄adjust 1✓fix 1auto-classified
⇄adjustThanks for taking the time today to listen to our update on unauthorized peripherals. Until next time, play nice, play fair, and see you in-game!
✓fixGeneral Discussion forum Bug Report forum Technical Support forum
July 30, 2026 The following patch notes are applicable only to a specific, limited-time game mode. The documented changes do not apply to pre-existing queues, unless otherwise noted. In-Combat Healing Reduction reduced from 30% to 15% for all heroes. Ultimate charge reduction…
▲buff 7▼nerf 7auto-classified
▼nerfIn-Combat Healing Reduction reduced from 30% to 15% for all heroes.
▲buffUltimate charge reduction when damaging or healing tank targets increased from 20% to 40%.
▼nerfMovement speed buff reduced from 20% to 15%.
▼nerfHealing reduced from 50 to 40.
▲buffCooldown reduced from 5 to 4 seconds.
▼nerfAdditional health from Health Packs reduced from 75 to 50.
▼nerfHealing conversion reduced from 40% to 30%.
▲buffDomina · Barrier ArrayBarrier Cooldown reduced from 17 to 15 seconds.
▼nerfDomina · Barrier ArrayBarrier Duration reduced from 8 to 7 seconds.
▲buffDoomfist · The Best DefenseShield gain increased from 25 to 30.
▲buffHazard · Jagged WallCooldown reduced from 15 to 13 seconds.
▲buffMauga · OverrunCooldown reduced from 7 to 6 seconds.
▲buffRamattra · Void BarrierCooldown reduced from 16 to 13 seconds.
▼nerfRamattra · Void BarrierDuration reduced from 4 to 3 seconds.
July 28, 2026 This is a bug fix update. Replay codes have been wiped. In a previous update, a new tab was added to the Competitive Info page explaining the mechanics and rules of Hero Bans. Fixed a bug where previously completed event challenges would sometimes show in the…
✚new 1✓fix 5auto-classified
✓fixThis is a bug fix update. Replay codes have been wiped.
✚newIn a previous update, a new tab was added to the Competitive Info page explaining the mechanics and rules of Hero Bans.
✓fixFixed a bug where previously completed event challenges would sometimes show in the challenges menu.
✓fixLifeweaver · Healing BlossomFixed a bug where Healing Blossom would release unexpectedly when switching weapons.
✓fixMercyFixed an issue where Mercy was gaining increased self-healing from the Medic Subrole.