Hotfixes: October 15, 2026
Hotfixes: October 15, 2026 October 15, 2026 Fixed an issue where faction-specific mounts were hidden from the Mount Journal on characters of the opposite faction. Labyrinth Fixed an issue where Sullied Revenant and Sha’Kuro's health would not reset properly when failing the…
▲buff 315▼nerf 196⇄adjust 253✚new 5✕removed 49✓fix 245auto-classified
- ✓fixFixed an issue where faction-specific mounts were hidden from the Mount Journal on characters of the opposite faction.
- ✓fixFixed an issue where Sullied Revenant and Sha’Kuro's health would not reset properly when failing the encounter.
- ⇄adjustImpressive Treasure Chest, Impressive Treasure Pile, and Impressive Treasure Trove now require level 80 to loot (was 90).
- ⇄adjustScenario bosses should now properly give credit if defeated a second time on the same run.
- ✕removedBattle for Azeroth quests should no longer be appearing on the quest logs of characters that didn't complete them when outside of Battle for Azeroth content.
- ✓fixFixed an issue where quest NPCs weren't available to turn in "De Legend of de Hash'ey" in Zul'Aman.
- ✓fixFixed an issue where the final boss of the invasion was not properly randomizing between the three different types.
- ✓fixFixed an issue causing Rebirth in Bear Form to have an incorrect mana cost.
- ✓fixFixed an issue preventing the Bear Form version of Heart of the Wild from being cast.
- ✓fixFixed an issue causing Persistence to grant an incorrect amount of armor.
- ✓fixFixed an issue where Nature's Bounty could cause Abundance to fall off the Druid early.
- ✓fixFixed an issue where the kill credit for a boss may not register if it was the second time the boss had to be defeated in the same Labyrinth run.
- ✓fixFixed an issue where the Kindo'jan encounter would fail to successfully complete when Kindo'jan reached 1 health.
- ✓fixFixed an issue in the “Returning the Bounty” scenario that could sometimes prevent the initial bag interaction from being completable.
- ✓fixFixed an issue in the “Returning the Bounty” scenario where Hording Looters could sometimes stop spawning.
- ✓fixFixed an issue where Ancient Hash'ey Battle Arts enchantment effects can trigger outside of delves and The Labyrinth of Kindo'jan.
- ▲buffIncreased the maximum item level for the Ancient Hash'ey Battle Art enchantment to 344 (was 334).
- ✕removedPlayers can no longer cleanse Cursed Energy in the “Fools and Curses” scenario.
- ✕removedEnemies in Halazzi's Lair no longer spawn within the walls.
- ✕removedCharacters can no longer fall through the terrain when respawning in Nalorakk's Rest.
- ⇄adjustAncient Foes in the Vaults of Atal'Utek will now properly reward Primordial Venom Motes to players who defeat them while in raid groups.
- ✓fixFixed issue where NPCs in Amani'Zar Village weren't visible during the quest “De Legend of de Hash’ey”.
- ▼nerfPiercing Hiss damage reduced by 25%.
- ▼nerfPiercing Hiss cooldown increased by 10%.
- ▼nerfHealth reduced by 9%.
- ▼nerfHealth reduced by 6%.
- ▼nerfParalyzing Shot periodic damage reduced by 20%.
- ▼nerfParalyzing Shot duration reduced to 14 seconds (was 20 seconds).
- ▼nerfBlood Sacrifice healing absorb reduced by 12%.
- ▼nerfHealth reduced by 6%.
- ▼nerfRattle periodic damage reduced by 25%.
- ⇄adjustEvolve now has a more prominent visual effect during channel.
- ▼nerfHealth reduced by 5%.
- ▼nerfHealth reduced by 21%.
- ▼nerfHealth reduced by 25%.
- ▼nerfVenom Burst damage reduced by 50%.
- ▼nerfCarrion Burst periodic damage reduced by 10%.
- ▼nerfAxegrinder periodic damage reduced by 15%.
- ▼nerfFire Bomb damage reduced by 33%.
- ▼nerfEarthbound’s Imprint impact damage reduced by 21%.
- ▼nerfEarthbound’s Imprint periodic damage reduced by 13%.
- ▼nerfHealth reduced by 27%.
- ⇄adjustLiving Bomb debuff can now be dispelled and the explosion damage will not occur when dispelled.
- ▼nerfThunderous Stomp damage reduced by 18%.
- ▼nerfTempest Stormshield absorb percentage of maximum health reduced to 15% (was 20%).
- ⇄adjustInfused Whelp’s Cold Claws cooldown increased.
- ▼nerfBlazebound Firestorm health reduced by 12.5%.
- ▼nerfBlazebound Firestorm’s Inferno impact damage reduced by 18%.
- ▼nerfBlazebound Firestorm’s periodic damage reduced by 14%.
- ▼nerfSpark Step damage reduced by 25%.
- ▼nerfReduced health by 11%.
- ▼nerfSpouting Floret periodic damage reduced by 16%.
- ▼nerfBelch Sore damage reduced by 16%.
- ▼nerfReduced the number of Belch Sore projectiles per tick to 3 (was 5).
- ▼nerfLight Bolt Volley damage reduced by 16%.
- ▼nerfLightfire periodic damage reduced by 15%.
- ▼nerfPulverizing Strikes damage reduced by 12%.
- ▼nerfLightspawn Lasher health reduced by 10%.
- ▼nerfLightspore Shot damage reduced by 16%.
- ▼nerfOozing Xylem damage reduced by 16%.
- ⇄adjustVicious Regrowth haste and damage buff reduced to 20% (was 30%).
- ▲buffIncreased the time for Sszorak to reach 100 rage by 5 seconds on Mythic difficulty.
- ▼nerfThe initial total number of orbs that spawn during Toxic Deluge in Phase 1 reduced to 8 on Mythic difficulty (was 10).
- ▼nerfThe number of Virulent Mutations that spawn in Phase 1 reduced to 4 on Mythic difficulty (was 5).
- ▼nerfVirulent Mutation and Mutagenic Venom radius reduced to 6 yards (was 8 yards).
- ▼nerfThe number of players Dreadmarch targets reduced to 3 on Mythic difficulty (was 4).
- ⇄adjustManifestations of Dread now immediately display their red glow visuals to their fixated target the moment they began fixating on all difficulties.
- ⇄adjustManifestations of Dread now despawn if their fixated target dies instead of re-fixating on a new player on all difficulties.
- ▲buffIncreased the angle Manifestations of Dread are detected and stunned by 10 degrees on all difficulties.
- ▼nerfEternal Nightfall cast time increased by 2 seconds on all difficulties.
- ▼nerfSavage Leap cooldown increased by 25%.
- ▼nerfInsidious Aura channel duration reduced to 8 seconds (was 10 seconds).
- ⇄adjustBrutal Slams damage increase per slam reduced to 8% (was 10%).
- ▼nerfPoison Splash periodic damage reduced by 11%.
- ▼nerfToxic Aura periodic damage reduced by 20%.
- ▼nerfCondensed Mass periodic damage reduced by 20%.
- ✓fixDevelopers’ notes: A recent bug fix resulted in Blightfall dealing significantly more damage than we expected. Alongside this tuning change, we’re also making sure the damage is represented accurately when an Augmentation Evoker is present in the group.
- ⇄adjustBlightfall now deals 100% of the remaining plague damage (was 200%).
- ✓fixResolved an issue causing Augmentation Evoker Reattribution damage from plague erupt effects to be attributed to the Death Knight.
- ▲buffConsume/Devour damage increased by 8%. Does not affect PvP combat.
- ▲buffReap/Cull damage increased by 8%. Does not affect PvP combat.
- ▲buffEradicate primary target damage increased by 8%. Does not affect PvP combat.
- ▲buffCollapsing Star primary target damage increased by 8%. Does not affect PvP combat.
- ▲buffThe Hunt initial damage increased by 10%. Does not affect PvP combat.
- ▲buffVoidblade damage increased by 10%. Does not affect PvP combat.
- ⇄adjustDevelopers’ notes: We’re finding Brewmasters’ death rates in dungeons is higher than we’d like, so we’re adjusting some rotational sources of damage reduction to help improve baseline durability.
- ⇄adjustQuick Sip now purifies 8% of current Stagger amount each time you gain 3 seconds of Stagger duration (was 5%).
- ⇄adjustDevelopers’ notes: We’re making a few raid focused adjustments to Mistweaver with the aim of increasing their overall performance in that content.
- ▲buffInvigorating Mists healing increased by 15%.
- ▲buffEnveloping Mist healing increased by 15%. Does not apply in PvP combat.
- ▲buffFazed now causes enemies to take 7% more damage (was 5%). Does not affect PvP combat.
- ▲buffUnseen Blade damage increased by 15%. Does not affect PvP combat.
- ▲buffCoup de Grace damage increased by 10%. Does not affect PvP combat.
- ▲buffAll ability and auto-attack damage increased by 4%. Does not affect PvP combat.
- ▲buffLava Lash damage increased by 35%. Does not affect PvP combat.
- ▼nerfSpectral Coils damage reduced by 20% on Heroic and Mythic difficulties.
- ▼nerfToxic Burn damage reduced by 30% on Mythic difficulty.
- ▼nerfThe number of waves that emit from a tail during Caustic Waves reduced to 3 on Mythic difficulty (was 7).
- ▼nerfWarden's Protection damage reduced by 80%.
- ⇄adjustReduced the number of ground targets during Virulent Spit.
- ▼nerfGrasping Fangs periodic damage reduced by 30% on Heroic and Mythic difficulties.
- ▼nerfBlight Vein duration reduced to 4 seconds on Heroic and Mythic difficulties (was 6 seconds).
- ▼nerfBlightscale Shrieker health reduced by 20% on Heroic and Mythic difficulties.
- ▼nerfBlightscale Clutch health reduced by 20% on Heroic and Mythic difficulties.
- ▼nerfSlithering Clutch health reduced by 20% on Mythic difficulties.
- ▼nerfCircling Prey raid damage reduced by 30% on Heroic and Mythic difficulties.
- ⇄adjustAdjusted the Drain Rate of Serpent's Bite so you no longer need more than 3 people to soak regardless of raid size.
- ⇄adjustDevelopers’ notes: With this pass, we’re buffing several underperforming PvP Talents to increase your breadth of options as you play.
- ⇄adjustIncreased the effectiveness of Tank specialization PvP talents that apply Focused Assault: Death Knight’s Murderous Intent, Demon Hunter’s Tormentor, Druid’s Alpha Challenge, Monk’s Admonishment, Paladin’s Inquisition, and Warrior’s Oppressor.
- ⇄adjustFocused Assault now stacks to 6 times (was 5).
- ▲buffDuration increased to 10 seconds (was 6 seconds).
- ▲buffCooldown reduced to 15 seconds (was 20 seconds).
- ▲buffRange increased to 15 yards (was 10 yards).
- ▲buffDark Simulacrum (PvP Talent) cooldown reduced to 15 seconds (was 20 seconds).
- ⇄adjustDeath Chain (PvP Talent) now affects 4 targets (was 3).
- ▲buffDeath Chain (PvP Talent) initial damage increased by 500%.
- ⇄adjustPrice of Progress (PvP Talent) now causes the Death Knight to be unable to be slowed under 100% of normal speed (was 90%).
- ⇄adjustPrice of Progress (PvP Talent) now sacrifices 1% health every 1.5 seconds (was 1 second).
- ▲buffDeath’s Cold Embrace (PvP Talent) now increases the damage of Remorseless Winter by 450% (was 400%).
- ▲buffCover of Darkness now increases Darkness duration by 4 seconds (was 2 seconds).
- ▲buffIllidan’s Grasp damage increased by 50%.
- ▲buffIllidan’s Grasp damage increased by 50%.
- ▲buffMoon and Stars radius increased by 60%.
- ⇄adjustMoon and Stars now displays as important on player nameplates.
- ▲buffTireless Pursuit duration increased to 6 seconds (was 3 seconds).
- ⇄adjustAncient of Lore: Mass Blooming is now affected by Wild Growth talents like Improved Wild Growth and Early Spring.
- ▲buffAncient of Lore: Mass Blooming healing increased by 30%.
- ▲buffAll spell and ability damage increased by 8% in PvP combat.
- ▲buffHunting Pack (PvP Talent) radius increased to 40 yards (was 30 yards).
- ▲buffDire Beast: Hawk (PvP Talent) damage increased by 500% and now deals Nature damage (was Physical).
- ▲buffWorld in Flames now empowers Flamestrike to deal up to 75% more damage (was 50%).
- ▲buffGlass Cannon now increases the damage of Fireball, Scorch, and Ignite by 25% (was 20%).
- ▲buffFrost Bomb damage increased by 150%.
- ⇄adjustIcy Feet now grants snare immunity for 4 seconds (was 3 seconds).
- ▲buffMighty Ox Kick (PvP Talent) cooldown reduced to 20 seconds (was 30 seconds).
- ⇄adjustHealing Sphere (PvP Talent) now allows maximum of 5 Healing Spheres to be active at a time (was 3).
- ▲buffHealing Sphere (PvP Talent) healing increased by 100%.
- ⇄adjustPerpetual Paralysis (PvP Talent) now spreads to 3 targets (was 2).
- ⇄adjustPerpetual Paralysis (PvP Talent) now prefers player targets.
- ▼nerfPerpetual Paralysis (PvP Talent) spread range increased to 15 yards (was 10 yards).
- ▲buffSpellbreaker damage increased by 50%.
- ▲buffUltimate Retribution’s duration increased to 20 seconds (was 12 seconds).
- ▲buffAbsolute Faith absorption increased by 113%.
- ▼nerfImproved Mass Dispel reduces the cooldown of Mass Dispel by 75 seconds (was 60 seconds).
- ▲buffThick as Thieves duration increased to 10 seconds (was 6 seconds).
- ▲buffDeath from Above now increases damage by 30% (was 15%).
- ▲buffAll damage increased by 5% in PvP combat.
- ▲buffElectrocute damage increased by 100% and is now a rolling periodic.
- ⇄adjustDevelopers’ notes: We’re increasing the effectiveness of Earth Shield as its importance has felt lackluster and we would like its placement and management to influence gameplay to a higher degree for both Restoration Shamans and their opposition.
- ▼nerfCall of Al’Akir now increases the cooldown of Nature’s Swiftness by 20 seconds (was 30 seconds).
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